I'm writing a program that opens up a Half-Life .bsp file, but I'm having some problems with memory. In Release the program runs fine and, but in Debug I get the following error:
Debug assertion failed!
File: <...>\dbgdel.cpp
Expression: _BLOCK_TYPE_IS_VALID(pHead->nBlockUse)
It seems to...
Do the arena and pit maps load in Garry's Mod for anyone? Some maps load fine for me, but the pit and arena ones cause Garry's Mod to freeze while it's loading.
A couple of weeks ago I started working on sandbox mod for Half-Life. Anyway, here's the result of what I've done so far.
You can press q to open the spawn menu and spawn some monsters and it should be possible to play through Half-Life without any problems.