Tagaziel
Party Escort Bot
- Joined
- Jul 10, 2006
- Messages
- 4,085
- Reaction score
- 24
http://fallout.bethsoft.com/eng/vault/diaries_diary3-1.09.08.html
Apart from the concept art not looking like Fallout at all (especially the plasma pistol and laser rifle. Fallout ain't steampunk) and the under-armour dress completely contradicting logic and estabilished Powered Armour facts, it doesn't add up.
Why send a military mission (with a seven year old kid to boot) on a cross-country trek through radiation, mutants, miles-wide twisters etc. without any clear objective or target, while the West Coast has more than enough technology to keep you going for years to come?
Then there is the absurd - how exactly did the East Coast communicate with the West Coast, when even the PoseidoNet, estabilished by the Poseidon Oil and used by the Enclave, can't contact any station in the west?
And finally, why include the Brotherhood of Steel and the Supermutants? Is it really THAT hard to come up with something new and unique?
You'd wish as much thought was put into designing the setting and plot as into creating the PIP-Boy.
Apart from the concept art not looking like Fallout at all (especially the plasma pistol and laser rifle. Fallout ain't steampunk) and the under-armour dress completely contradicting logic and estabilished Powered Armour facts, it doesn't add up.
Why send a military mission (with a seven year old kid to boot) on a cross-country trek through radiation, mutants, miles-wide twisters etc. without any clear objective or target, while the West Coast has more than enough technology to keep you going for years to come?
Then there is the absurd - how exactly did the East Coast communicate with the West Coast, when even the PoseidoNet, estabilished by the Poseidon Oil and used by the Enclave, can't contact any station in the west?
And finally, why include the Brotherhood of Steel and the Supermutants? Is it really THAT hard to come up with something new and unique?
You'd wish as much thought was put into designing the setting and plot as into creating the PIP-Boy.