Search results

  1. G

    HL2 AI not as good as Halo1/2

    Sure, (far as I know this should be ok :D) the different maps were for different purposes, the sea floor is for demonstrating the buggy, traptown is for demonstrating physics in action, the street is for AI as is bugbait and the lab is for speech and facial movement. It seems that Valve is...
  2. G

    HL2 AI not as good as Halo1/2

    Traptown is all broken, bugbait is just fine. (except for a couple who seem to be stuck in position)
  3. G

    HL2 AI not as good as Halo1/2

    The HL2 AI is much better than Halo, they fight back rather than running away all the time but will take evasive action to grenades and getting slaughtered, they seem to be albe to improvise anything as cover and work in teams.
  4. G

    Why Lamespy should FIRE Fragmaster !

    Valve suspect they were hacked a while before the 30th, cautiously they wait and see, eventually they decide to postpone like the release of most big games in all of history because they know network correction is now necessary if the leak goes public. In doing this they are saving your computer...
  5. G

    The Source engine technical and recent events FAQ

    Yeah, finding good free models is hard, when I need a map, model or texture for temporary use I goto polycount Polycount. Best to start from scratch right now I guess.
  6. G

    Why Lamespy should FIRE Fragmaster !

    Nobody lied to anybody.
  7. G

    The Greatest Lie ever told?!?!

    The source code is complete, it has been for a long time, what got leaked with it is a load of out dated models and maps. It even says the file formats are several versions out of date. Hence, obviously what the hacker got was a mixture of very old models/maps and the most recent engine...
  8. G

    What would you like to see added to halflife 2?

    The City-17.net FAQ has this: I'm sure an enterprising modder will fix it though. :D
  9. G

    Code far from complete

    There are really people who believe Valve sat there and did nothing between E3 and the leak and yet managed to release a dx9 feature set video? Link in my sig.
  10. G

    The Source engine technical and recent events FAQ

    Sorry, no idea. I can't model. :)
  11. G

    Opinion in rhyme

    I think this video teaches us all we need to know about software theft in rhyme. http://www.albinoblacksheep.com/video/floppy.php
  12. G

    The Source engine technical and recent events FAQ

    As far as I understand currently, yes.
  13. G

    The Source engine technical and recent events FAQ

    Sure, (this is very much an over-simplification) A neural net is like the balancing system I talked about but a lot more complex and with the ability to memorize some things (depending on the implementation) Instead of having just individual weights for state changes there is a network of...
  14. G

    The Source engine technical and recent events FAQ

    For anybody who has a RADEON 9700/9800 here's an HRD demo. http://www.flipcode.com/cgi-bin/msg.cgi?showThread=04-15-2003&forum=iotd&id=-1
  15. G

    The Source engine technical and recent events FAQ

    Not off topic at all, I answered this a while ago in another thread so I'll copy and paste my response... Games are built modularly, you don't want to compile the whole lot every time you adjust one thing. The AI team has the AI parts, the graphics team have the graphics part etc. on...
  16. G

    The Source engine technical and recent events FAQ

    How does the AI work, and was it all really scripted? Little information is available on the actual AI mechanisms used but generally the algorithm consists of a number of "finite states" in a FSM (fininte state machine). These states include attacking, retreating and yes, following a scripted...
  17. G

    The Source engine technical and recent events FAQ

    Hmm, it must just be unfinished, specular highlights are possible in dx8 to my knowlege. In street areas you can actually see the sun reflected if you look down and side step, the normal map just isn't very pronounced. I think the major difference with dx9 is that you can also have diffuse...
  18. G

    The Source engine technical and recent events FAQ

    There might be some mistakes here, I'm writing it at 1:30am. :p I’m writing this technical FAQ to explain exactly what all these leaks mean from the broad perspective, all the information presented here was obtained from official sources, mainly IRC interviews with the Valve team long before...
  19. G

    why mister... why did u lie... mister....

    The sequence is not scripted, why are so many jumping on Valve instead of an obviously fake nfo file? Who here actually though that a game would be release and shipped with one of it's main selling points completely faked and not even to the standard of a 5 year old game? Honestly.
  20. G

    Valve Lies

    Answers in sig.
Back
Top