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  1. Jonny

    Button Problems

    thts wat i am usin =\
  2. Jonny

    Button Problems

    Tht worked, but now ive hit another problem. When the lift goes thro all its cycle and reaches the bottom again its stops workin =S. Plus if any stage you want the lift to go backwards it breaks.
  3. Jonny

    de_carpark 15% done

    hmmm, when i thought about hostages, i thought the map was to small so i was planning to have a bombsite one.
  4. Jonny

    de_carpark 15% done

    Can i ask u guys a question, where u think the bombsite shud go: a) top of carpark b) at the bottom where buildin is c) underground carpark
  5. Jonny

    Button Problems

    well theres not alot of details but ill try. Well the button makes a lift go up and closes the lift door. Thats basicly all i can say. Well the button dosent work sometimes and it does other times. Its weird :eek:
  6. Jonny

    Button Problems

    Made a button for my lift but the buttons liek has a mind of its own. The button wants 2 work when it feels like it y is this?
  7. Jonny

    Compile Problem

    ooooo, i fixed it thnx. All it was was some displacement.
  8. Jonny

    Compile Problem

    This is coming up in my compile log: What does this mean??
  9. Jonny

    de_carpark 15% done

    For the past days been focusing on the light and reflections, heres my final result. Plus ive changed the lights in the building. What u think, better than the old?
  10. Jonny

    Elevator Problem

    thts helped thnx.
  11. Jonny

    Elevator Problem

    help plz, lol
  12. Jonny

    Elevator Problem

    Making an elevator for carpark, i finished all the entitys and tested it. It used a func_tracktrain, func_door_rotating and a path_track. The func_door_rotating's parent is the elevator (func_tracktrain) but when the game loads up all the parts of the elevator are flipped up with the door. Why...
  13. Jonny

    de_carpark 15% done

    i have got most of my map laid out. The Carpark structure is up all the basics are there so im starting to make it a bit complex.
  14. Jonny

    de_carpark 15% done

    Heres another little pic for you to look at.
  15. Jonny

    de_carpark 15% done

    Thnx, for the good comments guys ill keep you updated in the same post. Plus now ive started the actual multi-storey carpark so when ive done half ill post some pics. :)
  16. Jonny

    cs_??????

    Sounds ok, but 1 thing thats worryin me is that ur gettin 130 fps, when i first did carpark and i was at that stage i was gettin 160fps on full and ive got a ge4 ti 4600 lol. Plus Twin i cant believe uve ditched that map i luved it.
  17. Jonny

    fy_rooftops

    That might be a fun map your makin there, if you expanded it it would b like somet of UT2004 =D
  18. Jonny

    de_carpark 15% done

    ive done that now, i realised it be4 and fixed it .
  19. Jonny

    de_carpark 15% done

    Another thing i forgot to mention, eventually the traffic lights will turn to red yellow green by them selfes later.
  20. Jonny

    de_carpark 15% done

    This map is a remake of the not a big sucess de_abandoned_carpark. Ive learnt alot since then so wat do you think of this newer improved version. Im postin so early on to see what you think so far. There is no releftions on this map because my gfx is awful and it makes it look worse. Heres a...
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