So, I was wrapping up a texture job on a map and the last couple rooms needed a tile floor. I picked out a nice tile texture, and painted it up. Looks great in Hammer, but when I'm playing the map for real, that tile floor is SUPER white and has a heavenly glow.
This seems to only happen on a...
I use Ep1 engine mainly, because it seems to be the only one that won't crash VRAD when I compile in HDR. I do have access to the OB editor though, if I happen to need elements that Ep1 doesn't have (mainly the Load Portalfile option for checking on my visleafs).
Well, this is embarassing...
I have a problem with shadowing on one map I've made, I hope somebody can help me. I'd like to point out that this does not happen on my other maps, just this particular map only, and I always do things the same way when I build them.
Things on the floor have absolutely no shadows... unless...