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  1. Stertman

    skinning problem..

    I have tried to map it in many different ways.. this is the latest one.. many parts.. http://img344.imageshack.us/img344/9409/kul4ck.jpg... But where do i change the display/grafic settings in 3ds max?
  2. Stertman

    skinning problem..

    seems to look better when i render it. But if i have the wrong settings in Max then.. where do i change them? im all new to the program.. Did a test pic to show you.. How it looks in PS.. saved it with high quality.. http://img321.imageshack.us/img321/9727/photoshop3qo.jpg this is how...
  3. Stertman

    skinning problem..

    Hi all.. hope someone have an esy explenation to this.. I have done e rifle in 3ds max. I have downloaded Texporter.. I have Uvw Unwraped it used Texporter and imported the 1024x1024 map file into photoshop.. I paint it but when i put my texture file onto my rifle it looks blury and upsized...
  4. Stertman

    is it possible?

    Hello guys... I have a question.. If I make, lets say a garbagecan or a stone in 3ds max, can i use it like a prop_static or prop_physic in hammer? if you can.. please tell me how..=) thx
  5. Stertman

    My very first model in 3ds max

    This is the very first thing i have made with 3ds max. Its a rifle with the name AK5 and its being used by the swedish army :sniper: .. and it will be in my mod me and some friends working on as a school project.. The model is not finished yet, will be some more details and a scope and...
  6. Stertman

    Polys

    is it the amount of faces i should look at then?
  7. Stertman

    Polys

    Hello how do I check the polycount on my models in 3ds max 7... cant find it.. thx
  8. Stertman

    Weapon modeling

    Hello guys.. I have tried to find answere to this question for a long time now:P Me and some friends are going to work on a mod for hl2 as a school project for a year from now.. I am pretty good on 3ds Max but i have one question: How big should i make the weapons in 3d s max to make them...
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