Search results

  1. maveryck21

    Door Tutorial

    I put this thread on a wrong post, because i'm mapping to cs source. Sorry for that. I want to create this door to use in a cs map so that it can only be openned if two of the players are alive. But to do this the buttons would have to be pressed at the exactly same time. Any suggestions...
  2. maveryck21

    Door Tutorial

    it's for source
  3. maveryck21

    Door Tutorial

    Hi I want to make a map where there is a door which can only be open if the players press two buttons at the same time. How can i do it? This map is for cs Thanks
  4. maveryck21

    Sound help

    I'm using a soundscape because i have an outside area also and it was the better way to alternate between the sounds.
  5. maveryck21

    Sound help

    Hi I'm making a hallway and want to put some sounds in it. I have two soundscapes to give a ambience sound and need also to put a sound coming from two clocks that i have on the walls. When i begin the sounds are all correct but when i go trought the hallway the sound of the second clock not...
  6. maveryck21

    Attaching light sources to objects?

    When you used the dynamic light did it apear on game? because i am trying to use them but they don't apeear
  7. maveryck21

    light and night problem

    how can i use a sprite? is it with the env_sprite entity? Because i can make th sprite to apear in the map but it looks like a texture only and not an effect..It apeears a two-dimensional image but with no transparency
  8. maveryck21

    Actbusy

    Yes that was the problem. Thanks for reminding me.
  9. maveryck21

    light and night problem

    hi there, I'm having a problem with the light in my map. I have a map simulating a freeway but i want to make it dark like if we were driving at night. That part is already covered the only problem is that the floor - displacement - continues very bright. But the other problem is the...
  10. maveryck21

    Need ideias or sugestions for a strange map :p

    Why should i use a sprite instead? Is it better? I don't understand very well qhat the sprite does... Thanks
  11. maveryck21

    Need ideias or sugestions for a strange map :p

    Hi there, I'm trying to make a map where the player will have to answer a test, or at least to seem like he is answering it. My first ideia was to make a brush with the texture of a test, and with buttons on every answer, which were activated by the player. When this buttons were...
  12. maveryck21

    Actbusy

    Hi there, I'm trying to change the actbusy.txt in the scripts folder, but i can't add any more entries and even modify the ones that already exists. What's the problem? Thanks for any help
  13. maveryck21

    Racing Wheel on Half-Life 2

    Hi there, How can i use a racing wheel in half-life 2? I know it isn't very common but i really need it. I can configure the pedals, the acelerator and brake, but i'm having a problem with the wheel. I can associate it to the keyboard but if i do so the wheel have no sensitivity. If i...
  14. maveryck21

    Highway in HL2

    Hi there, I've made a map with a highway in hl2, but when i try to make the traffic i don't know what is the best choice. I've used path track with func_tracktrain and car models associated to them. But to make the map more realistic i tried to use npc_vehicledriver. At first i had a...
  15. maveryck21

    converting OBJ into HL2

    You need a .vmf and not a .bsp I think that you can use dispgen to convert your heightmap to .vmf i'm not sure but i think it can do it
  16. maveryck21

    player starting in vehicle

    Hi there, I'm making a map where i have a vehicle and want the player to start inside the vehicle, on the controls. Is there any way to do this? Thanks for any help
  17. maveryck21

    Vehicle Compiling problem

    Hi there, I'm trying to make a new car for hl2. I followed the tutorial on http://www.hl2world.com/wiki/index.php/Vehicle_Modeling I've done it all but when i try to use the .qc for the compiling it gives me an error. The qc on the tutorial is correct or it is just a reference? Do...
  18. maveryck21

    Map and materials for testing

    Hi, I've made a post about steam update problem, but until know i can't solve my problem. So i would like to post here my maps for you to try them and see if your hammer also crashes or if it only happen to me. Is there any way i can do it? The attatchment limit doesn't alow me to do...
  19. maveryck21

    steam update problem

    Is there any problem with steam? since i come back from vacations the steam has updated and now hammer crashes when i try to open my maps. In july was everything ok now i don't know what is going on Thanks
  20. maveryck21

    Decals

    And what do you think about re-triggering a decal after time so it stays visible? The only thing i need to discover is the time it stays active right?
Back
Top