Hi there,
I need to create a foliage texture to make some new trees, and i've heard of masked and channel alpha to create the texture to make it transparent on same parts but i can't do it. I created the texture and put it tranparent, in hammer it apeears the "T" of transparent apeears but it...
Hi there,
I have a problem, i am making a map outdoor very very big and i need to light it but i have already put an enormous number of lights but the foliage apeear dark anyway, but only the foliage because the path end the rest is quite bright. I used light enviroment, a lot of them. Can...
Hi there,
I want to build a vehicle and then explode it, but i don't wat it to disapeear. How can i do it? which entity i have to assign? Ah and i also want it to move with the player on it. How can i do it?
Thanks for any help
Hi there
I want to create a translucent texture, i used already a vmt of another texture created by some guy, alex_light textures, but my texture continues to be opaque. I have to alter the texture in paint shop to give a diferente background, is it the vmt or what.
Thanks for any help...
hi there,
I have created en Unimog, it's a kind of truck, and i wanto it to blow up. How can i do it? Whic entity do i have to associate it to explode and disapear some parts of it but not totaly.
Thanks for any help
Hi there
I'have made a map but it gives me an error when i try to compile it. Here is my compile log:
** Executing...
** Command: "C:\PROGRAMAS\VALVE\STEAM\STEAMAPPS\LABPSICOM\sourcesdk\bin\vbsp.exe"
** Parameters: -game "C:\Programas\Valve\Steam\SteamApps\labpsicom\half-life 2\hl2"...
Hi there
I'm having a problem with the npc. I want to make a npc to sit down and stay like that but in hammer he looks sit when i change the model but in hammer he apeears stand up. How can i make him to sit down and stay sit.
I have already tried with npc_citizen, actor_generic and...
I've a problem with the paint alpha tool for the displacement surface. I use a blend texture but when i apply the paint alpha it works in hammer but when i compile the map and run it it apeears as a normal texture, it doesn't make the transition.
Thanks fpr any help
Hi ppl
I have downloaded some tree models from snarkpit, and i have put them in the hl2\models folder, but when i try to put them in the hammer they don't apeear with texture and i can't compile the map
Thanks For any help
Hi ppl
I need to modify the skin of the citizens in order that they look more like soldiers but i don't know how to modify their skin :S
Thanks For any help
Hi there
I have a model built in 3ds studio max that i wanted to build and modify in hammer to use in half life 2. Is there some kind of convertor or something like that?
thanks for any help
How can i put a large number of entities at the same time?
I want to put some prop_static to use some trees but i want a lot of them, is there a way tu put multiple at the same time?
thanks for any help
Yes was in snarkpit that i have downloaded the tree models, but now i don't know where to put the .mdl files, so that they apear on hammer when i'm building my level
Thanks
Hi ppl i need some help
I'm trying to make a forest, jungle, savanna scenario, but i am not able to do it because i don't know which trees to put or even how can i put some trees and make a path trought them, etc
can somebody help me
I also am trying to use some tree's models that i have...
Sorry by my english
ppl tou have to give me a break, i'm portuguese and the english is not my strong language... but keep correcting me, we are always learning... :dork: :P keep up the good work