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    Curves to Polymesh?

    How do i turn a curve into polymesh? I selected the curve then i click CREATE>POLY MESH> CURVES TO MESH . Then the porperties dialouge pops up and the curves are deselected. So I select them again and then the dialouge box changes, but i click BACK and it goes back to the CURVES TO MESH...
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    How to compile *.CPP files?

    yes but when i compile i get errors. maybe its cuz im using dev c++?
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    How to compile *.CPP files?

    After i change the information in a CPP file should i... 1. Save it or 2. Compile it or 3. Run it or 4. All of the above or 5. only 1 and 2 ??? I'm using the Dev C++ as the program to code, and its different from microsoft visual studio which i dunt have, so im not sure how to do...
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    Quick Yes/No Q's for a noob modder

    yes i do all those languages and i am able to code a pretty complex website using javascript, php and html. Like a user system, users have points, customizable aim profiles, and can submit stuff to our flash portal and it gets added automatically. If the flash gets a bad score it gets thrown...
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    Webdesigner

    check out my website, im the ultimate webmasterz0r www.plainflash.com
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    Vehicles in CS:S?

    I can put vehicles in HL2, but how do i do them in CS:S?
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    We need a HL2 prop_phys map ^_^

    links dunt work
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    Quick Yes/No Q's for a noob modder

    I also have a few questions of my own because i might start the same aswell. Maybe I could gain some experience coding while helping you with your mod (when you decide to do it) ey? 1. Whats is the difficulty level for making a gun shoot faster than it normally is? (very easy, easy, medium...
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    n00b tutorials.

    damn! I just tried to take the boombox tutorial for XSI and well, thats really hard! Anyone know any reallly easy beginner tutorials? And lets say i wanted to make a model of a glock. Would i need to animate it? Any good tuts on weapons either? (and yes i did read the sticky, but couldnt...
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    Vehicles with Hammer

    wTf? dude "point-based-entity" means, "just the lightbulb thing". If you are good enough to make a map worthy of vehicles, then you should be able to figure it out. search google for "point based entities tutorial hammer" or something like that.
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    Wierd, overbright reflections on, well, everything.

    during gameplay press ESC > options > Video > Advanced > Mess around with setting until you get a good image. let me know if u figure it out.
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    Cant play my maps .. [wierd textures]

    ok if you have black overlay textures try adding a sun in the sky. You would need to use a point based entity called "light_env" and set its setting until it works. If you have a purple water, add another point-based entity called "env_cubemap" and leave its setting at the default. I...
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    Modeling: Is it easy?

    I make maps and I was wondering if making models is similiar. Becuase you need to model stuff in a 3D environment for both and mapping is easy...so is modeling easy too? Im a total n00b and no nothing. If it is easy what is a free program I could use to make models?
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    filter_activator_team works in CSS

    no problem
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    Vehicles with Hammer

    some of the amateur map-makers even know this! To put veihcles in a HL2 map, you have to make a point-based entity with the following settings: ================================= SMART EDIT OFF: ENTITY/CLASS NAME: prop_vehicle_jeep ================================= key: value...
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    ATHF vol.3 on DVD

    Whos got it or gettn it? I got Volume 2 on DVD and I'm going out tomorrow to buy Volume 3 tomorrow. Whats your favorite episode in it? Is it good?
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    Have you ever met someone famous ?

    i had sex with Tara Reid back in high school. She wasnt as good looking as she is now and we eventually broke up. Now i regret it :( .
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    filter_activator_team works in CSS

    I emailed Valve and asked. They didnt give me too much information but they said it will work differently than HL1.
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    Overlays turn black!?!?

    yea from far away, the overlays turn like glitchy and it messes up the "essence" of the map.
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    Overlays turn black!?!?

    thnx thnx but from far away overlays look glitchy. kinda like they do in the editor. is there any way to fix this?
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