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    Internal driver error in IDirect3DDevice9::Present()

    [edit] Well, it crashed once again. ALSO, PrintScreen has stopped working - that is, the crashes in the game have actually killed part of DirectX for this session. This shows as a permanent failure in dxdiag's Direct3D tests. However, I have got HL2 episode 1 running again fine by putting in...
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    Internal driver error in IDirect3DDevice9::Present()

    one more fix that worked Forget it for now, it's gone right back to crashing again. It may be that I should have left the DXlevel reduction turned on. ---------- Hi, I was also frustrated by this problem. What worked for me was to install the DirectX August 2008 update. But getting...
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    Could ep.3 be split in two?

    Yes, I think this is what I was feeling when I started this thread - it sounds like it'll be quite a big episode if it is one. OK, hadn't really considered that. Certainly Portal 2 is a nice development and gets rid of the need to try and pack portal gameplay into episode 3. So I suppose...
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    Could ep.3 be split in two?

    OK, though I'm having trouble imagining it without the combine somehow. Though HL3 being set on Xen or some alien world seems possible doesn't it? They might be wanting a break from "semi-demolished Earth" by this point :) Only the hype and massive speculation around it. Well, and the...
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    Could ep.3 be split in two?

    Yes, I suppose they could be saving up a whole bunch of stuff for a HL3/whole new series. I guess that's why it's so damn frustrating speculating on this particular plot because you never know where it's going to go!
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    Could ep.3 be split in two?

    Errr, hopefully not, LOL :D
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    Could ep.3 be split in two?

    This has been going around in my head for a while so I registered to see what you all think. Everything official is saying the half-life 2 episodes will be a trilogy, ep.3 will be the final one, etc. But I keep being left with the feeling that Valve have created too many loose ends to really...
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