I already posted this on VERC source mapping forum but got no answer.
When I compiled lately and played the map all my static prop entities were whited out. They were completely white even in the dark.
They didnt obey the nearest light sources brightness, colour or ambience parameters. And...
Cons himself:
A lot of my post was speculation but I don't see anything to oppose or contradict it.
As for how Gman set up the HECU from the US marines in Santego Miltary base, i constructed it from information I had taken from the Half-Life: Opposing Force Manual.
In the manual it details...
I disagree with you saying it wasn't significant. i have looked through a few sound folders and the overwatch announcer is saying stuff that has meaning. Although the language is non-evocative it contains subtle hints to what the hell she is really ordering the trans-humans to do: like the...
Since Opposing Force and Blue Shit are over-arching stories and marc Laidlaw intended Race X, etc. to be fact, we can safely assume that the G-man knew the incident was going to occur so he formed an elite fighting force called the Havardous Evironment Combat Unit (H.E.C.U.) equipped with...
Yeah in one of the sound files your called Anticitzen Freeman, other times your called Anticitzen one. Some of those sound files are real interesting like stuff to do with citizens. THere is this one that says something allong the lines of:
"Citizen Notice: failure to cooperate will result in...
While I was playing Half life 2 Single Player last night for the 4th time I reached the part in Nova Prospekt where you are greated by an Antlion Guard in some sort of sanitation/lavatory facility (ie. It was a big shower block with sinks and urinals and such).
At this point I usually sprint...
It's a pity we stumbled on oil in the first place. The guy who first analysed it's makeup with the mass spectrometer must have almost have a a stroke from the ecstacy he experienced. Packed with Hydro-carbon compounds this oil sludge is locked in a tight dense belt below the surface, compressed...
maybe i should ask somewhere else....
EDIT: I did look in search and found a thread from NOvember that covers it. not sure if it will work but ill try it out: http://www.halflife2.net/forums/showthread.php?t=43027&page=2&pp=15&highlight=hostages+spawn
Hello,
I was wondering if by chance anyone knew how to spawn npc hostages in console with the npc_create command? I already posted in Garrys Mod Forums but since its relatively sparse regarding threads, i doubt much people browse it. So i posted here to hopefully get a quicker answer.
Any help...
Do you guys know what the npc_create command is for spawning hostages in CS:S (garrys mod v7a)? and i dont mean dead ragdoll prop things i mean live ones. Any answers will be appreciated.
While removing certain custom sound files from a recently installed sound pack i mistakenly deleted a few sound files critical to CS:S such as sound/player/footsteps files eg. concrete7_new.wav and certain silenced sounds for the USP (CT Spawn default weapon).
Could somebody please assist me by...
Nonsense? I could have sworn that the letters he typed were prepared in such a format that it made quite a bit of sense... hardly non-sense.
He was meerly contrasting the HL2 Oppressor vs. rebel story with a similar example he was aware of in his life, such as the Palestinian/Israeli troubles...
Um so i wont spam the forums with worthless threads. Can i ask where you find the half life in game sound files and models for Hl games? are they on the disk or in what folders? The reason being i wanted to listen to Nihilanths speechs backwards outside of the game, among other things.
Thanks...
I remember this being posted before somewhere so sorry for bringing it up again but im not sure it got an answer.
Is there any way to get the Gearbox made High definition pack that comes with Blue shift to work with HL and other hl mods in Steam?
Thanks in advance.
The combine purposely shelled Raveholm with the crab shells to zombify the resistance since that little town was the Resistances main base of operations originally. Well thsats what i thought since there was still a resitance base left operational in the abandoned industrial area near the beach...