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  1. C

    in source engine, players get pushed away by objects, is it normal ??

    If you remember, even in HL 1 when you ran fast into a wall, you would bounce back a bit (and if you were running fast, you would slide a bit before stopping). It depends on how much energy Gordon can absorb, and how much friction he causes (remember in FPS, you act like a rolling ball, not a...
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