I know how hard programming can be and how many code is required sometimes for something that seems an easy job to do. But I really have no idea of the codestructure of the source engine. For all I know, removing the loadout could be as simple as removing a codeblock somewhere, but it could just...
I feel quite stupid now for not having noticed that.
On the other hand, there were only 5 servers with coop maps, and the one I tried was just shooting zombies, not quite what I had in mind. The names of the other maps seemed to imply more of the same.
Well you aren't supposed to be killing eachother, and that's why I said 1 team, because usually people on the same team don't kill eachother.
And I'm not looking for someone to do all the work for me, I'm looking for someone to do the part that I can't do (the programming that is).
If I really want an achievement in a multiplayer game like TF2, I change my playstyle a bit so I know that by playing like that, there will be a moment where I get it, without being useless to the team.
Also, it was really hard for me to let go off the gnome, really came attached to him while...
Well, as the title says, I'm looking for someone that wants to do a little bit of coding for me. I'd do it myself if it wasn't for the fact I only started with C++ about 2 weeks ago. And I actually want to focus on the designing the maps in this little project of mine.
So basically I want to...