I think it's because both game and movie had many design roots in mid-century sci-fi.
Also, although "forever" is a bit much, the zero point field is an accepted theory in superstring physics.
Check out how to make demos here:
http://www.halflife2.net/forums/showthread.php?t=55945&page=2&pp=15
Then, when playing back the demo, type startmovie "moviename" in the console to begin recording frames. It will drop tga files for each frame in the HL2 root folder, plus a wav file with...
I suppose most people wonder what a journalist from 1949 is doing in a medieval villiage.
I think the immediate connection is made to the time period and not an architectural style.
I think you missed my post.
It's not about you making money. It's about the possibility of taking money away from the owners. In many cases, people don't want their creations in the hands of unknowns. Sometimes, there are future plans that your creation might conflict with. Sometimes, in...
Ok, here's what happens:
You create your level in the Hammer map editor.
Then you use a program called Faceposer (yet to be released to the public) to script facial animations, lip-syncing to wav files, look at targets, and movement cues.
This is all exported out as a .vcd file. Back...
Being a student of the first American Civil War, I would welcome this mod if it was done correctly.
By correctly, I mean it would have to embody the same challenges and emotion of the first war. I have no clue how you would do that, but I would love to see it.
I have thought that a mod...
I don't think it's possible. The file format has changed.
Besides, it not the beta, it was an alpha, and a leak.
Maybe it's just a matter of honor to me, but I refuse to refer to it as anything other than "stolen".
Not adding anything really constructive here, but this is the best looking mod I've seen and the one I am looking forward to the most.
Good luck and let me know if I can make movies in your levels.
If you run a search for the world's largest supercompters, you can see that the US Government has tapped it to use for simulations of nuclear explosion scenarios, all the way down to an atomic level.
Very possible.
As for deformable physics, it's mostly a matter of time needed to...
See, the difference is that most people want to recreate the atmosphere, gameplay or design of existing games. Not parody them.
See if I make a game that has Ghost Recon style gameplay with similar maps and overall experience, then why buy Ghost Recon games? The mod would take profits...