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  1. Teddy

    w...where's the face poser tool?

    valve said it's not coming tonight. There are a few more things that need to get into the SDK before release.
  2. Teddy

    Info received from Valve ONLY - NO questions/discussion

    It's not coming tonight. There are a few more things that need to get into the SDK before release. Jay -----Original Message----- From: Teddy Sent: Monday, November 15, 2004 6:10 PM To: Jay Stelly Subject: I can't stop asking questions about the SDK ;) Hi again jay, Sorry to...
  3. Teddy

    Just say here what you want

    I think that people should need licenses to use the internet. Cause otherwise it'll be overcrowded with fools who make stupid threads like this. Pointless, yes.
  4. Teddy

    News for aussie gamers

    and here they are: http://www.halflife2.net/forums/showthread.php?t=46119 http://www.halflife2.net/forums/showthread.php?t=46823 don't believe the hype, it hasn't been banned yet and it dosen't look like they will.
  5. Teddy

    Info received from Valve ONLY - NO questions/discussion

    I sent an email to valve asking if they had any updates about the SDK's release, here's the reply I got from the magnificent Jay Stelly -----Original Message----- From: Jay To: Teddy Subject: Re: Quick question about the SDK for us fans :) We don't have an update for you yet - but...
  6. Teddy

    Review hl2.net/snip/hlfallout.net here.

    no, feedbag is. cheese is just tellin it like it is. www.************* rocks!
  7. Teddy

    First mods

    yeah, battlefield was such a shitty engine to mod for. You can do so much more with an engine like hl2, our mod is really rockin'!
  8. Teddy

    First mods

    I remeber that mod, t'was awesome. Anyone remember my aircraft carrier blimp? You probably wouldn't cause the damned thing made servers crash.. ah those were the days
  9. Teddy

    surfing the web while in source?

    We plan on implementing this in our mod.. tho not so others in multiplayer can see what you're browsing, as that would open up lots of hacks, etc. Rather, just a 3d window where you can type in a URL and browse the pages (with the same crosshair interface as doom3). I can't tell you anything...
  10. Teddy

    First mods

    Dystopia are hoping to release a public beta early next year. We're optimistic about getting it done quick, as we have already coded most of the features of our game as a half life 1 mod, and it's supposedly quite easy to port that code over to hl2. Time will tell, and may the best team win ;)
  11. Teddy

    The skybox isn't animated! :(

    that's not entirely true.. some of the cables in the skybox of de_havana move a little. especailly if you set rope_shake "1" :)
  12. Teddy

    Will you beat HL:S before playing HL2?

    where's the option for "I'm not going to play HL:Source, cause it's exactly the same as HL1 which i've already clocked a zillion times"?
  13. Teddy

    This MUST be the last pre-load

    That file has been replaced with FileSystem_Steam.dll. filesystem_stio.dll is only used if you run a local server without connecting to steam (which won't be possible anymore?) It's the last pre-load for half life 2. The latest preload file includes all the compiled maps, and the server.dll &...
  14. Teddy

    Sdk?

    hi hi_ted! :)
  15. Teddy

    TFC: Source (In PC Zone UK)

    there's no plan for TFC: Source, they got it wrong. TF2 tho, that's gonna rock.
  16. Teddy

    Info received from Valve ONLY - NO questions/discussion

    SDK info I sent an email to Jay Stelly (Senior Software Development Engineer @ valve) asking about the release of the SDK (in light of CS:S's release), and here's what he said: Sounds like good news to me :)
  17. Teddy

    Gravity affecting crossbow bolts

    You can have crossbow bolts effected by gravity in hl1, even in quake1. The problem is, it's tricky to make it realistic and usable/fun at the same time. You really need to tweak the speed and amount of gravity on a x-bow bolt to make it fun.
  18. Teddy

    Squirrel Mod

    i'll help you make it Cerberus, when you finish Corporate Anarchy :p
  19. Teddy

    alyx.jpeg in 3rd preload.

    The .jpg images aren't actually used in-game, rather they're used by mappers when browsing the models directories. This makes it easier to find the model you want to place in your map/etc It's been said before, but i'll say it again, CS:Source is the only multiplayer component that will ship...
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