I said it looked like an SVD Dragunov...
Yeah, it's most likely an awp. It just looked like an MDT TAC-21 at the time you mentioned it, and there are few details that is not the complete same, but they really looks reminiscent of eachother.
btw, heres the full picture.
Can't wait to play some of the new maps competetively! Hopefully their pretty fun!
Just a question; is the level and experience system here to stay or will they be removed with bloodhound?
If we take the assumption that there would be approximately 10-20 people working on Dota 2, TF2 and CS:GO together, then what would the other ~310 employees be working at? I still have faith in Valve, since there's propably so much stuff going on behind the scenes. There is a lot talented people...
First of all, I'll apolagize for any misunderstandings on my behalf. The lack of punctuation made me a bit confused.
I agree that classics doesn't need to be reimagined or redefined, but I think it adds a new way of enjoying the experience for people who have already played the game. I think...
I'm aware that you may wan't to play Half-Life or any other old game again and again with no diversity or reimagined concepts, and you are completely free to do that. But from what I'm aware of, most people have reacted positively to the new design elements in Black Mesa and Homeworld. I think...
My point was, that there existed no mod like Black Mesa back then. If anything, it is not average, as the average Half-Life mod concerning it's original assets, is either a joke or a HD pack.
I mean, look at the all of the other HD remasterings out there, like Grim Fandago or Resident Evil...
Perhaps F-stop will return as a core mechanic in a later Portal game?
I'd love to actually see what F-stop is, and considering that Valve really thinks it's a fun mechanic, they propably havent given up on it yet.
Thx for reminding me this still exists. It also seems that Guard Duty is also active.
Honestly, I'm pretty hyped for this, even though this has existed for a long time.
I completely agree. Though, my point was, that the majority of the community isn't directly implying that modders should, from principle, not get paid, which was claimed otherwise. I just think that many people do not know how ineffective donate buttons are, and just to set the record straight...