Who's crying? My main gripe is that the game switches weapons on me all the time. The selection issue is a separate, and less annoying issue that I got round.
The highlight of today's playing was me walking along, carrying my usual assault rifle. A cutscene triggered, where Max investigated something on a shelf. He quite clearly and carefully placed the assault rifle on the shelf, along with his pistol, examined the object, then also very clearly...
The weapon switching is really annoying me now. Walk along a street, assault rifle in hand, open a door and BAM! Brief cutscene of Max opening a door and oh look! I'm now carrying my assault rifle and wielding a pistol. Firefight ensues, and I now have to reselect my assault rifle, only I can't...
If you press Esc during a PC cutscene, it pauses the cutscene until you press Esc again. And my complaint was more that you can't get to the game menus during a cutscene, like if you want to quit.
The cutscenes do bother me, though. There's times when I want to quit the game to do something else. Now. But wait, I can't, because you can't actually get to the menu in a cutscene.
Unskippable cutscenes. Cutscenes that you can't exit the game from. **** you.
Oh yeah, and stop switching my weapon after a cutscene. I went to considerable lengths to get this AK47, and now I'm suddenly using a pistol instead. **** you again.
Payday is Left 4 Dead-esque in that you are one of 4 players, co-operatively facing near-endless hordes of enemies. The difference is that you're robbing banks and facing armed police.
Unfortunately, Payday was let down by being a bit...weak. Maybe a collaboration with Valve will improve things...
Breakfast has now arrived, although they did escape their "secure" room within about 2 minutes of arrival.
As you can see, I've already started them on their martial training: