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  1. DEATH eVADER

    Rumour: "Wake up and smell the ashes"

    As long as they realise Graphical Lagging can be resolved if you shift resources from the CPU to the GPU, they had a really bizzarre resource allocation system BO1
  2. DEATH eVADER

    Rumour: "Wake up and smell the ashes"

    Wow, its been several hours since the Black Ops 2 reveal and I have been waiting just to see which Nutjob would type ALEXS GUNZ IN BALCK OPS OMG HL3 REVAELED LOL Turns out that nutjob was just me:glenn:
  3. DEATH eVADER

    Rumour: "Wake up and smell the ashes"

    Either way, I would with her
  4. DEATH eVADER

    Rumour: "Wake up and smell the ashes"

    [edit] forget what I said, just realised thats nVidias logo
  5. DEATH eVADER

    Rumour: "Wake up and smell the ashes"

    I'm just sure wires got crossed, and its just Counterstrike stuff After all, one would half expect Geoff Keighley making the announcement, given he is the unofficial spokesperson for Valve ever since Doug Lombardi fell of the Radar
  6. DEATH eVADER

    Episode three at E3 2012 (speculations)

    I demand it be made canon. Look at that poor octopus, its wanting to be accepted in the HL Universe.
  7. DEATH eVADER

    Episode three at E3 2012 (speculations)

    Offcourse the announcement maybe built into the Perpetual Testing Initiative being released on 8th may. The reason I said it is because Cave Johnson in the trailer confirms a multiverse full of Earths, and not all of them are ruled by Humans (One is ruled by Octipi and one is in perpertual...
  8. DEATH eVADER

    8th May for Portal 2 DLC Titled "Perpetual Testing Initiative" [Inc Trailer]

    Hah, so the reason the Combine invaded was not because of mineral resources, but because they were pissed Aperture stole their blueprints
  9. DEATH eVADER

    Gabe Newell: "We are not announcing anything at E3"

    Next someone is going to say it a bot replying
  10. DEATH eVADER

    Gabe Newell: "We are not announcing anything at E3"

    Well, if they give us the real answer they would have to kill us ;)
  11. DEATH eVADER

    Gabe finally talks Half-Life 3

    Valve Employees would get upto shannanigans?
  12. DEATH eVADER

    Gabe Newell: "We are not announcing anything at E3"

    All well, I am at the 'acceptance' stage and now interested in Joel Nielsons webpage. It is comforting to know that as soon as he starts taking paypal orders, you can expect Black Mesa to be released 2 weeks after.
  13. DEATH eVADER

    The Official "Oh God Something is Broken" Thread

    If you are reediting a edited post, you have to refresh a page before you can type in the edit field IMG tags don't seem to work for me. Whenever I paste a link into the IMG wrap, the text appears greyed out and the image doesn't show up
  14. DEATH eVADER

    Gabe Newell: "We are not annoucning anything at E3."

    http://static.neatoshop.com/images/product/12/1212/I-Want-To-Believe-the-Alien-Version_4733-l.jpg We all do, we all do
  15. DEATH eVADER

    Gabe Newell: "We are not announcing anything at E3"

    I thought I had mastered the Valvetime Numerology. Interesting that they would put the ... prefix at the end of the sentence. Portal Map Creator? Both the sender and recipient mentioned Half-Life3, not Episode 3. Do you think Gabe pulled a sly one to keep a secret? Afterall we know they have...
  16. DEATH eVADER

    Gabe Newell: "We are not announcing anything at E3"

    I was under the impression that CSGO and DOTA2 was being released prior to E3, even with Valvetime rules applied
  17. DEATH eVADER

    Gabe Newell: "We are not announcing anything at E3"

    Legit or a Ruse? I guess there is always XCOM and XCOM:Enemy Unknown
  18. DEATH eVADER

    Jeff Keyzer Joins Valve's Hardware Team

    http://mightyohm.com/blog/about/ Is this the same guy?
  19. DEATH eVADER

    Michael Abrash Blog Post: Wearable Computing

    Order Placed: One Tomahawk Missile and a Pizza-to-go I'm hoping its discreet 360degree virtual reality glasses
  20. DEATH eVADER

    CS:GO Update adds Sugarcane, Short Train, Safe House and Bank Maps

    I can already tell Sugercane seems to be based on a L4D2 map, without even playing it. But I guess you have to start somewhere. What is Bank like?
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