During several interviews with Gabe he's given a lot of weird answers that don't sound like they're associated with a game. For example:
Hoaxer: We have seen tram in City-17. Will it be possible to use it?
Gabe Newell: That's a good idea.
I would expect most people to say, "Yes you...
Hmm that's an interesting point. I wonder if Valve will clear that up. I'm betting that it's probably a little more complicated to play Half-Life 2 online.
I disagree because he loses health in some of the videos but it doesn't brighten up and drop like the ammo meter. I think the flashlight explanation is the most realistic because we don't see any other onscreen meter for flashlights.
The crosshairs in HL2 have two bars that curve on either side of the center. I'm not sure what the bar on the left is for, but I have come to the conclusion that the bar on the right measures the amount of ammunition that is currently in the weapon you are holding. As Gordon fires his weapon...
Valve did clear it up. They expressed confusion when asked about delays on the games, and several times they stressed the September 30th release date. I guess I take back what I said, I have faith in Valve to make it to the September 30th release date.
I have total faith in Valve that Half-Life 2 will be an amazing game, but I'm worried about whether or not it will make it for September 30th. I don't want Valve to feel obligated to release the game by that date if they end up having technical problems, such as the AA issues. I would hate to...
Thanks for the link. Interesting to know that the codename was Quiver. I guess they chose the name to fit with the experimental and scientific theme of the game.
Why did they name the game Half-Life? As I'm sure most of us know (I learned it in middle school) Half-Life is the amount of time it takes for half of the atoms in a substance to decay. This doesn't really have any significance to the game. My brother suggested that it was because the people who...