We are comparing the 9800Pro to the 6600GT AGP because both are in the $200-$230 range (retail) right now and that is what the poster was debating purchasing. Price and Availability are the most relevant factors when comparing products.
OD-Black_Fire:
Actually the 6600GT is better more often than not compared to the 9800Pro. See links in previous post.
The 6600GT in SLI is not necessarily better than a 6800Ultra, or even the 6800GT. The 6800gt/Ultra outperform the 6600GT SLI at high resolutions with AA and AF very...
The problem with heavy AA/AF is that both boards are often "unplayable" at those extreme settings/resolutions. e.g. If card X gets 20 FPS and card Z gets 15 with heavy AA/AF at 1600x1200 is a pointless benchmark. A minimum of 30FPS is acceptable, 60FPS ideal. How I look at it:
Card X vs. Card...
The 6600GT outperforms the 9800Pro in most situations. Toms hardware has a decent evaluation of the two cards in AGP. There are some mixed messages about HL2, but it seems that the 6600GT does better in many situations compared to the 9800Pro, at least according to the benchmarks at Anandtech...
The 9800XT was probably at least $400 when he bought it, which leaves $250 for the PC4000 Dimms, which could have also been that high. I don't doubt how much he paid or his problem. You have a very similar to mine (P4 2.533GHz OCed to 2.85, 1GB Corsair DDR400, Audigy 2 ZS, I have a GF 6800GT...
You did not pay $650 for a game. You paid $650 for (at the time) the high end of the high end of Video Cards and 1GB of insanely fast RAM.
Every game has bugs and has things that do not work correctly. This is part of PC gaming... it has been this way for a very long time. With tens of...
I agree. Note this Health/Weapon guide from Half-Life Fallout.
Combine Metrocop: 26 health
Combine Soldier: 50 health
Combine Elite: 75 health
To review. The Combine:
1. Are slower (easy to change if the setting files are found);
2. Are less accurate (easy to change if the setting...
Action BF was great! Nice to have you doing HL2 stuff... the great thing about HL2 is guys like you will get noticed because anyone joining a server with your map or mod will get to PLAY it. None of "Go down load it at some site, and after waiting 2 hours in line and 1 hour to DL then go find an...
I like Steam a lot.
-Steam curbs piracy. This means more money for the game maker in the long run and theoretically better games down the road.
-Steam is a small step in the direction of allowing Developers, the people who actually make the games, receive more of the sales revenue. This...
Question: Can you change the difficulty on the fly like he was doing? That is, he would have the game loaded, hit ESC, go to the options, select HARD, then hit resume. Does this actually change the difficulty setting in game?
I know people were looking for a console command a long while back...
In noticed on HLfallout.net that the Combine Guard has like 25HP, the middle class has 50, and the white guys have 75.
Add in the fact their guns are less effective, their aim is average at best, they are slow, and rarely have good cover--I would say they do ok. Again, the playstyle of HL2 is...
If HL2 has bad AI then so does FarCry. Played both. FarCry is cheesy in that the guys see/hear miles away and are dead aim. In real life if you are sniping from the cover of a jungle they may hear you but they wont pin point you as fast as they do in FarCry. Is FarCry Hard? Yes. Is Farcry AI so...
I am looking for screenshots of all the different characters for both the combine and resistance. Specifically the different types of Combine soildiers, the different types of zombies, etc... Has anyone done a HL2 enemy bio? Links would be nice. Thanks!
Is there any official news about more modes and maps? I would assume some more maps, but I have not heard anything about modes. And we do not know IF they will make a Conquest style mode, and to make conquest maps you need the mode created.
I would not want to "redo" what Valve already plans...
Good points deathwish :) I think the "Resistance versus Combine" mod is working on something similar to the above.
If anyone has any neat ideas, game modes, or suggestions just post them. The more ideas we send out to mods the better :)
Some other ideas:
A "Slow Motion" weapon. This would have to be VERY limited, but treat it like the cloak (i.e. give it to a specific class) and only allow it to be used ONCE per round. Basically it could be a 3 second everyone slows down, except maybe the person who started it. This would...
I wish I could make the mod, but you need some skilled/dedicated people to do that. If DoD was out the spawn/capture system would be in place to do what I am thinking, but it is not--so someone who knows how to script and code would need to be on board. And yes, ideally you would have modelers...