Just wanted to comment that this is some great work, scribblehead. Quality stuff.
Edit: EVIL, I'd like a copy of that logo, too, if you don't mind... you can email it to me and I'll upload it onto my web space if you'd like? My email is [email protected].
Oh man! I just remembered I had a dream I had a manipulator in real life last night... hahaha, I would have gotten arrested for the things I did with it.
Hahahaha, great stuff.
Although, if they could make good books out of the Doom games, I'm positive they could do something with these. :)
It's probably better to pick a type of gun so you can get a lot of views of it. For instance: http://images.google.com/images?hl=en&lr=&ie=UTF-8&oe=UTF-8&q=beretta+9mm
Even if it's not exactly the same gun at least it's generally the same design and will give you more to work from.
Also, when you talk about FPS and all that, take into account that Source was (apparently) built around Steam, as opposed to the original Half-Life engine which had to be adapted to work with it. That's why you're seeing a lot of bugs now that they are having to work to fix (like the MP3s not...
The red X is very detailed, but the white rectangle could probably use some more polygons. :E
Edit: Aw, you fixed it.
Well, before I comment, what gun is it supposed to be? Fictional or real? Glock?
They did show up somewhere in the game. If I recall correctly, you had to activate one to open up a path to get across an area. That may have been in one of the expansions, however.
If you want to read a book like that (I've never had the urge), don't get the Anarchist Cookbook. It's really, really old, really out of date, and really not-safe (if such situations can ever be considered safe). There's another one which I can't remember off hand that's supposed to be much...
I don't think it's mumbo jumbo... from the information from Valve thread, in response to questions about this stuff at the end of the movie:
To quote Agent0range's interpretation of the graphic on the VU forums:
Well, depending on how much Pascal you know, it may be easier to adapt yourself to the object oriented mentality by working with Delphi first. It's object oriented Pascal. You can get a trial of it here: http://www.borland.com/products/downloads/download_delphi.html.
But, if you just want to...
Good topic to post on. :) I'll continue with it...
You can also use the preprocessor for some more advanced things... such as macro type stuff. The preprocessor can basically just work like a subsitution command. For instance:
#define SOME_VALUE_USED_A_LOT 5
// somewhere else...
int x...
Did you post here for praise or critque? Admittedly the responses were kind of harsh... but if you don't want people to tell you what's wrong with a model don't post it here.
Just because I might draw a picture with MS Paint doesn't automatically make it a masterpiece because the program has...
I think the chest shape is fine, actually, when I look at it now. It would probably look fine if you just made the armor look a bit more extruded or padded in relation to his cloth covering. What I mean is, when I look at the top one it just looks like the armor is a different color of the same...
I don't think you realize the magnitude of the situation... my arm just fell off because it wasn't released yesterday. God knows what's going to happen if they don't make September 30th. It will probably involve lots of mayonaise... oh the horror.
Looks great. I like the style.
I think the hands might be a too big (especially looking at the size of the hand in relation to the size of the wrist in the bottom screenshot). Chest seems a bit flat as well, even when accounting for the flatness of the armor. The armor would make him look a...