You are so right. What comes to mind for a game like this are old fashioned Lucas Arts (and non-Lucas Arts) adventure games. Grim Fandango, Full Throttle, Gabriel Knight, Monkey Island, Space Quest etc. They relied on story, characters and puzzles to make the game fun; not just shooting. I can...
Feath's link says that the book is three books compiled into one. A strategy guide, a mod-making guide and a making-of book. I don't really care for the strategy guide but the other two sound good.
White blood cells mediate red blood cells? What?
Maybe HL2 is based on Invader Zim. Dr.Breen(Zim) is trying to enslave the human race in vain but with hilarious results. G-man(Gir) turns out to be a psychotic robot that does Breen's bidding but ultimately screws up. The citadel is Zim's...
I always thought people were supposd to search into older threads to see if their question has already been asked, their opinion already stated or their news already known.
The forums are better when there is less clutter. I think most thread starters would agree that if they have answers to...
Maybe the HL2 menu will somehow connect to HL:Source which connects to the original HC (a beefed up version).
More likely, though, I think it will be in the game after the beginning (where there isn't really a need to know you abilities) and tied in to the story and characters. It would be a...
Source is made to last for five years. Obvious improvements would be shadows... and.... other stuff. The improvements might even come in patches over Steam for HL2.
I'm pretty sure Valve said that they won't take as long as HL2 for HL3 (so less than five years) so I think it's safe to say that...
I think She is right, just that she's being a brat about the whole thing. The shadows are nothing like real life or even close by what we've seen so far. Computer power just is not at that level yet (give it a few years though) where it can give us everything we want; physics, large maps...
I hope everybody here realizes that we all try to confirm only what we believe in everything we experience; we selectively remember. This may be basic but we all have preconceived notions about things; it takes training and study to learn to be (more) impartial and fair.
We all see the same...
I don't like how the back seems cluttered compared to the front. Too many black outlines where the front had practically zero. I do like a minimalist-styled box and I think the CE of HL2 will have one... in silver.
The way I look at it is that even if HL2 has no surprises left(which I'm certain it still does) and the main portion of the game is mediocre, just getting to play what we have seen will be a blast and better than an average FPS; striders, manipulator, City 17, the interesting characters, so many...
I thought 1984 (I haven't looked this up) was based quite a bit on how Stalin ran the USSR as a dictator. HL2 takes place in an Eastern European setting and also takes inspiration in story (maybe) and atmosphere from the Soviet Union (Gabe mentioned the relevance and context of the setting in a...
The music fits the game very well and I like it. It's meant to go with what is happening as you play and not judged seperately (like music you would normally listen to).
I don't usually listen to seventies era pop but Pulp Fiction was so great with it.
The point of this thread: many developers miss release dates and it is up to your biases to decide which release mishaps are okay and which are damnable.
I don't think Valve is the company in charge of the book. It's Prima or something like that (though I'm sure Valve has to get money out of it). It's a great idea for a book and I'm planning on reading it. We finally get to know about what stage the game was in at the delay and all that drama. We...
It looks... generic.
But in it's defence (one that we HL2 fans should be familiar with), many things are probably placeholders. Maybe Raven have taken a Valve approach and are polishing up the graphics last?
It's funny that the ST/Antlion comparison threads don't have pictures to back up the original statement. The reason is because the pictures would show that the bugs are completely different (ST bugs are basically large heads/mouths walking on legs while Antlions are more like ants, Antlions also...
I know exactly how you feel. I kind of see it like this:
HL and other games with 'good' control let you control the focal point of your character; what your eyes are looking at. In real life your eyes can jump from one object to another very fast and very precisely moving your head just a...