Meh. Definitely didn't deserve the absolute best game, but it's better than a lot of other stuff that came out. My game of the decade would have to be Ratchet and Clank 1 (for nostalgia and obscurity reasons).
Hard Rain is excellent and would be better if it wasn't so repetetive. My absolute favourite would either be Dark Carnival or The Parish. The bridge run never ceases to be badass.
http://www.classification.gov.au/www/cob/find.nsf/5b6ebdff7f5b9a24ca2575ca00062226/981b9f23b74dbc0aca2576480057fedc!OpenDocument
That's right, it's going to be MA. This pretty much sums up my feelings:
http://www.youtube.com/watch?v=P3ALwKeSEYs
Not only mobs, but also item locations, caves, pretty much everything besides the map/landscape is procedurally generated.
Regarding how good the game looks, I'm going to have to disagree with the haters as it does look very refreshing compared to everything coming out around the same time...
Foo Fighters - Wheels
http://www.youtube.com/watch?v=Q_WH5Kfaj5Y
Okay, Foo Fighters are my favourite band, but this new song, well, it doesn't really do anything justice. It's just... a song. Like one of the songs from In Your Honor which nobody listened to. Foo Fighters tend to release...
I'm sorry, where did I say the Pitt lacked action and even then where did I say that was what I found wrong with it? Where in my post did I mention anything about any DLC having too much/too little action? Did I not state that I didn't like Zeta or Anchorage?
Will you people quit whining...
Did you buy it just to complain about it or something?
Anyway, the best DLC for items in my opinion, and some interesting concepts such as the fist fight and the electro-pole things. But if I HAD to order them;
1. Broken Steel
2. Point Lookout
3. Mothership Zeta
4. The Pitt
5...