I came across this brilliant transcript of a panel Gabe Newell attended (via RPS). Gabe goes into some details about the expansion into the Russian market and also talks a lot about the various pricing experiments that Valve are carrying out through Steam and some of the surprising results they...
You -should- be able to in theory. I had two EA accounts tied to two email addresses, I was fed up with it and got in touch with EA support via live chat. They were able to merge it all onto one account. Be aware though that you might have some trouble with CD keys on titles like Bad Company 2...
Pre-order bullshit is a large part of the game retailers are playing in trying to secure a sale with the incentive of a pre-order bonus to stop people buying it elsewhere.
Been playing it a bit on the PC, enjoying it, even though I haven't done much more than I did at the EG Expo. Getting a lot of textures popping in and out to say hi, not going to worry about getting fixes myself until next week when I have my new build PC set up.
Turns out I had actually pre-ordered this on Tesco for the PC, £18 thanks to some great savings found on SavyGamer. Hope they are solving the issues quickly though.
This article really quite impressed me when I read it (yes I know it is Reticule again) - http://www.thereticule.com/reviewing-rage-a-question-of-identity/
Little snippet:
True enough :p but you could really tell there was a clear drop off from id since Quake 3, they've kind of fallen away and aren't as important as they used to be.
I probably had about an hour in total, but that was split into fragments across the few days I was there, but I was honestly...
It isn't going to be a world beater, and I can't see it being a Game of the Year candidate, id Software haven't really made one of those for quite a while (Quake 3 anyone?), it was telling during the 'Celebrating 20 Years of id Software' conference at the Eurogamer Expo how far they have fallen...
I think this actually is more of a beta than some of you guys are giving it credit for. You've got to imagine that most of the single-player and co-op is ready by now right. So the multiplayer stuff is all that I imagine needs tweaking right now, and there is still time before the game goes gold...
At the Eurogamer Expo, I was speaking to Chet Faliszek for The Reticule and asked him about the changes that have been made to de_dust for Counter-Strike: Global Offensive. He talked about how Dust wasn't being played competitively any more and problems surrounding the Terrorist spawn point. You...
Got a whole bunch of details about version 2.0 (coming on the 29th September) and the 360 release (Q1 2012) on The Reticule - http://www.thereticule.com/?p=3665