I was all excited about this holiday yesterday, went to sleep, and woke up to thinking "Great, work today" instead of what I should have been thinking, "Today is Valentine's Day, time to ask that one special girl to be my Valent-" and then remember that that special girl is a figment of my...
Hell, actually, any game is kind of scary if you can't kill something. In Metroid Fusion, I freaked out every time there was a chase sequence from the SAX. However, I was 10 at the time, so~
Penumbra: Overture kinda loses the fear factor when you discover how vulnerable the enemies are. It just becomes an FPS point-and-click beat-em-up with some scare moments.
Then Penumbra: Black Plague completely screws that vulnerability over by giving you no weapons and freaky aliens that...
I definitely have high hopes for this game. Considering they're being given more development time than what was alloted for KOTOR2, I'm guessing this time the game is probably going to be complete and have polish. Hopefully.
So many people are turned off by old graphics these days. Trust me, the "shitty" graphics don't ruin it; I found the graphics sort of repelling when I first started playing it, but soon got immersed in the universe like any other game. In the end, Fallout 1 turned out to be an experience for...
A return to classic 2D style, but with 3D-rendered graphics?
Classic name?
Classic levels?
Classic gameplay, with some new additions?
Sounds very much like a Sega version of New Super Mario Bros applied to the Sonic series. If they do as well on this as Nintendo did on NSMB then maybe they...
He's not a lawyer, and he's pretending? Really? Sounds like argumentum ad hominem.
http://www.businessdictionary.com/definition/operating-cost.html
Are you not comprehending your own argument? You're calling Kinslayer an idiot when you validated his point that clean coal does exist. The...
Well, then making it so vulnerable compared to the BC gold crates was a bad decision by DICE. The Destroy/Capture system was balanced enough in BC and I saw a fair amount of both in all of the online matches I have played. Hopefully this is fixed and they can give us back their perfectly fine...
If I remember correctly, it didn't take "a matter of seconds" to blow up a crate in BC. So unless crates are suddenly more vulnerable in BC2 and I haven't noticed, they aren't as easy as you say they are to destroy; and because they take more time to destroy, they cost you more tickets. A...
His argument was that "Even though it may be easier to destroy the crates on this one map from the beta, this isn't true for all maps." He even provided examples from original BC maps to support his argument; you never commented on them. Sure, with maps that allow for an easy win with...
It's quite simple. Capturing the crate is a much faster way to cap the objective if you can actually reach the crate. If it's impossible due to the campers or just a really good defence, you just need to land enough hits on the crate to destroy it, even though it takes longer to destroy. It's...
I randomly hear something that sounds like the noise that comes from being too close to an explosion in HL2. That strange high-pitched noise, only I hear it longer than a couple of seconds and the only way to stop it is to drown it out with music or just wait. It's at random times of the day...