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  1. Stitch

    Hostile Freedom

    Alive. Are we alive? Yes! We are alive. Development has been going rather slowly. But don't fret yet, we have had some changes in our development cycle and are now on track. Stay tuned.
  2. Stitch

    Part 1 of Foreordination plot

    Repetitive and unimaginative. You could have been a bit more articulate. And no country would disable their defensive capabilities. It is essentially, illogical. A treaty perhaps or a cease-fire but never really disarming entirely.
  3. Stitch

    Bungie's Marathon series

    Bungie is god. All hail Bungie Studio's.
  4. Stitch

    The Malin designdoc! Finaly...

    I wish thee the best with your project.
  5. Stitch

    Hostile Freedom

    Alright great. Stop by the IRC channel once and awhile. Gamesnet #hostile-freedom
  6. Stitch

    Nothing But A Goth Thing

    Ichi wrote: "You said u can't take me seriously because of my english?" No, not because of your english, but how you presented your idea to everyone who is reading. A few spaces between paragraphs would have helped. :) -
  7. Stitch

    Nothing But A Goth Thing

    First and foremost, you are heavily lacking in the spelling, grammar and punctuation aspects of writing. It just irks me to read something that is written so horribly. Especially from someone who wants to start a mod. Your map's look nice, but for 3/4 years of experience, I'd expect a little...
  8. Stitch

    Hostile Freedom

    Like have you come out and said "I want to join the team?" or something similiar? Or have you just kinda slid along?
  9. Stitch

    Hostile Freedom

    It all comes down to choice. Essentially, it is a class-less game. No one has to buy the kits or the equipment, it's there if they want it. Once again, choice. If a team doesn't have any engineering kits, then their vehicles will remain where they fall. The document isn't ready. I will refrain...
  10. Stitch

    Dodge Viper [WIP]

    Ah yes, he mighty Viper. Everyone's favourite car. Nice model too.
  11. Stitch

    Hostile Freedom

    They are great. I like your vision.
  12. Stitch

    Hostile Freedom

    There are three classes of drop ship. Nova, Delta and Shield. Nova is the supply/equipment drop ship which also carries 7 fully armed marines. The Delta is the combat-main entry drop ship. It is equipped with two 3HD MG's (your futuristic gatling gun) and can carry 15 fully armed marines. The...
  13. Stitch

    Hostile Freedom

    Sounds good. I was thinking earliar about a defense system that would be controlled by the player. For example, if the protective armor gets damaged, a player can switch on energy shields, which would enable them to take more damage until finally the energy shields die out. That way, if a player...
  14. Stitch

    [WIP] Spitfire 7.62mm

    Laser guns? Ha, sorry, we don't do lasers. It's too, Star Wars-esque. :) And crabcak, well I'm currently working the model now adding new detail and whatever else I figure needs to be done.
  15. Stitch

    [WIP] Spitfire 7.62mm

    Thanks for the crits; they are truly appreciated. I haven't modelled in quite some time, I believe Max 2.5 was the last time. So bare with me. I agree with most of you and I will see what I can do to better this weapon as it is still WIP. Keep them coming fellas. Crits help master a creation.
  16. Stitch

    [WIP] Spitfire 7.62mm

    Apparently people are saying that they look entirely different. So I will use them both. The Spitfire line of rifles is actually pretty wide in the world of Hammerstein, so it makes sense.
  17. Stitch

    Mod Announcement

    World War 2! I lub them WW2 games.
  18. Stitch

    Hostile Freedom

    Don't worry about that alco, I'm a game designer by heart. A design document has been started and many things have been added. In fact, starting out on paper first, is where my design philosophy starts. I'm working on models now because we need content and our weapons list is complete.
  19. Stitch

    [WIP] Spitfire 7.62mm

    Newer render:
  20. Stitch

    Hostile Freedom

    Details will be added with a bump map. There is no need to waste polygons on things that can be added with a bump-map. http://www.hostile-freedom.juveniles.dk/forum.php is where our forum is. Here is a newer render of the same weapon:
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