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  1. djkanuk

    Somthing familiar...

    Dude on the left looks like Ron Silver, and the guy in the middle is Toby from West Wing, right? Who's our Gordon lookalike? IMDB, anyone?
  2. djkanuk

    New Videos.. When!!!

    Well, I'm originally from Vancouver, and now living in Finland, so I should be used to calculating that time difference. Ok, nearly 830am there, Gabe is just getting into work, firing up the master Steam server and uploading the file.... Oh, c'mon Gabe. Agreed. No harassing the poor guy...
  3. djkanuk

    the flying "cam's" concept art from trailer

    There is one in the main E3 video, it appears at the window when Gordon is talking to Alyx, but you really only see the light, not the scanner itself. We can infer from the trailer video, though, that this is what would be out spying on them, and then alerts the Combine troops (hence the sudden...
  4. djkanuk

    Counter-strike 2 in development

    I thought of that too, but it just seems to unlikely somehow. I mean we haven't heard anything and then suddenly CS2 is in HL2? The CS community is too big- there would have been news by now. And it then there's the whole marketing thing. CS is basically bigger than HL, so it doesn't need to be...
  5. djkanuk

    Personal Websites

    http://www.northspace.com A bit blog-ish, but it works.
  6. djkanuk

    Napalm Gun In HL2

    Sounds like the same 'zombie-scream' as the other vid. Must be a placeholder. Agreed.
  7. djkanuk

    ATI Radeon "optimized" for HL2

    256MB is only useful if you're running really high resolutions. Can't remember exactly why, but that's what the review at Tom's Hardware said. http://www.tomshardware.com/graphic/20030604/index.html
  8. djkanuk

    The Rail Gun lives in HL2

    Not sure if he ever said all, since he's already said the SMG isn't the MP5. But I agree, there will be a handheld version.
  9. djkanuk

    Napalm Gun In HL2

    Thanks for the info. Planethalflife (http://www.planethalflife.com/half-life2/weapons/) seem to have updated the weapons info, including the 'grenade launcher'. Though, as this thread shows, it seems to have the greatest amount of uncertainty about just what exactly it is. Should be more than...
  10. djkanuk

    Hair

    The real trick is getting hair and things like grass to move realistically. Disney and Pixar are only now getting to the point where they can do this convincingly in animated films, so we're probably not there yet in HL2. But the hair model does look better (even if it doesn't move).
  11. djkanuk

    the hover ships are organic

    Well, the feet could be part of it's flight control mechanisms. Like rudder and ailerons. I'm open either way, but it looks more like an all-mech craft than the Strider does. The rotor especially. It's movements are very fluid and 'natural', though. So who knows?
  12. djkanuk

    Counter-strike 2 in development

    Makes sense. Have you thought about any other features of the main current maps that might get tricky in Source? Water in Aztec? Particle 'dust' in Dust? What about the vent in Assault? That could get ripped apart by arms fire, or a frag at least. Interesting possibilities.
  13. djkanuk

    HL2 SDK Realease?

    There's bound to be something interesting in the SDK even for us non-modders, anxiously awaiting any glimpse into HL2. The current SDK is aimed at both level designers and full modders, so likely the same applies?
  14. djkanuk

    Napalm Gun In HL2

    And the zoom effect of the rifle scope (or was it the MP7?) when he aims at the Combine solider in the tower (Barney scene) was very slick, too. (Notice the blurred black edges of the view while zoomed).
  15. djkanuk

    Napalm Gun In HL2

    Yeah, that was one of those 'great moments in HL2 physics'. The combination of the fire, and ragdoll tumbling. Subtle yet perfect. Just throw in the magic of HL2, and get him running screaming before he falls to his death... ah. (I need help).
  16. djkanuk

    Counter-strike 2 in development

    True enough. And maybe CS players won't be as bothered by such inconsistencies as a HL singleplayer would be. There's no way we would stand for a game with advanced physics, but where that crate wouldn't blow up. Well, maybe all the crates will be made out of titanium.
  17. djkanuk

    Multiplayer ?

    That's the best argument that I've heard yet for having children. Maybe if I start now, the nipper will be ready when HL3 is released... How old's your son, Rage?
  18. djkanuk

    Counter-strike 2 in development

    These are not small changes, and a game like CS is finley balanced, and even very minor changes set off huge debates in the community. You can't even compare that to adding realistic physics. Camping behind crates-- blow up the crates. What frustrates me most about the CS community is the...
  19. djkanuk

    The Rail Gun lives in HL2

    I'm sure there's bound to be a handheld version. Too cool not to be. Seriously... firing through walls? Interesting physics and deformable structures images float through my mind. I hope the sprite improves though. The laser light of the thing in HL1 looked very MS Paint.
  20. djkanuk

    Counter-strike 2 in development

    Although I started out playing CS, I am completely turned off by the community around it now. Especially when one compares it to the lovely folks that hang out in this forum. Honestly, a remarkably higher degree of intelligence and maturity (with the exeptions that prove the rule)...
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