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  1. silentbob

    AK-47 Animations

    looks great, heres some things i saw: -the draw looks amazing. a bit slow but i guess it will be good in game. -the fire is nice but maybe have 2 animations in a slightly different direction so not to look like a y0y0 ;) -the reload is amazing cept i think the gun jumps alittle to high when...
  2. silentbob

    Doors ARG

    yeah, use thoe blue spheres to control the axis ot rotation.
  3. silentbob

    cs/de_xcom (my latest map in 2 flavors)

    i have HUGE question to ask. How in the world did you get a chopper model? Please help me out i would really like to know how and add it to my map (Black Hawk Down)
  4. silentbob

    How to make a skybox?

    Its in teh Map Properties: next to File and Edit there Map > Map Properties use the skybox property field hope thats what youre looking for :|
  5. silentbob

    help

    :flame: :flame: :flame: SEARCH :flame: :flame: :flame: :sniper: tobbe_slayer
  6. silentbob

    CS_Airport Scenario 1 Rev E

    i think its gret, what youre doing but like we alll said last time... you need more stuff! Are you sure you uploaded the right pics. cause they look the same... take some of Mechagodzilla ideas for objects, but dont start adding hundreds of columnsa, just three or so and sign hanging etc...
  7. silentbob

    decal through walls

    use func_overlay or whatever it is. Shift-O Then just select the face you want to be effected in the properties window. GL
  8. silentbob

    BspZip GUI

    yet another amazing app... thx bro
  9. silentbob

    CS related models

    props/prop_office [all CSS models are in the props folder, unless they are already in HL2] for some reason there is no preview of those models so just choose the one that the name sounds right. If you want to search for something heres a list of all the models and their location.. (im...
  10. silentbob

    CS_IKAALINE, my first map to be finished

    dont you need an env_cubemap tied to the water surface? maybe im just stupid, who knows..
  11. silentbob

    Deleting Faces

    nodraw tells HL2 not to compile that face so it speeds up compile time and run time SO USE IT!!! (whenever it will not be seen)
  12. silentbob

    Releasing map "Alue"

    im willing to play. anyone got a server? i wonder how many people i can kill on my way down (falling)
  13. silentbob

    Skybox?

    1. make a huge ass box around you entire level in the 2D area (dont hit enter yet) 2. select the skybox texture 3. hit enter 4. go to Tools>Make Hollow 5. width=16 is fine. 6. (optional) go to Map>Map Properties 7. for the skybox param choose what sky you want. (to see the different skies...
  14. silentbob

    New tutorial, city17 video message.

    it looks great! too bad you cant do it in CSS
  15. silentbob

    Stopping elevator

    cool, id love to learn from this too, thanks
  16. silentbob

    Button blocking bullets

    instead of NODRAW use INVISIBLE? maybe?
  17. silentbob

    tutorial requested?

    no tutorials that ive found work!! (with the CSS ) if you can do that id love you forever...
  18. silentbob

    Decals ok in hammer, but not in game?!

    LOL, usually decals are place ON something.... lol.. floating decals..
  19. silentbob

    T-Junctions

    starting... lets all just vow not to answer a question already answered in this forum... Just respond with:
  20. silentbob

    props go crazy

    yes all of the above....
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