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    custom grass sprites tutorial

    Making custom grass for your terrain First grab a copy of "detail.vbsp" from "/steamapps/yourprofile/half-life2/hl2" drop it in your mods main folder. Next grab a copy of "detailspites.vmf" and "detailsprites.vmt" from the materials.gcf drop them in your mods "/materials/detail" folder...
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    Project Fighter media

    Heres another alpha map in the works for Project Fighter. http://mods.moddb.com/3823/ Its been a long time since my last update but rest assured things are moving along smoothly. I'm still currently working on this game alone, and I can use any help I can get, particularly a prop...
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    Hl2 Death Match Map

    http://files.moddb.com/999/Download-PF-2-DM-map-fun/ since the sdk is borked atm, heres a hl2dm version of a map i was working on before things went awry. give it a try and let me know what you think =]
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    project fighter media update

    http://files.moddb.com/782/ Project Fighter is an HL2 3rd person fighting mod. Heres some ingame footage of some of the environments project fighter has to offer. I know alot of them look somewhat empty, but thats beacuse I havent learned to model yet. If any modelers feel they can help...
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    PF pics

    Just updated today a slew of fresh content, ... check it out. http://mods.moddb.com/3823/ we still need members!!!
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    House music anyone?

    http://www.soundclick.com/bands/8/indy_music.htm some of my tunes. :afro:
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    Project Fighter Update

    New Pics Uploaded. http://mods.moddb.com/3823/ enjoy.
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    Project Fighter Needs YOU!

    All the info you need is here. http://mods.moddb.com/3823/ ty in advance. Indy
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    PF update

    Just wanted to let anyone thats interested know that Project Fighter is comming along nicely and we have updated our site with some new content. Please come visit us at. http://64.222.5.236/pf/ be sure and check out the "content" section and view the latest pics and videos from our...
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    Project Fighter Update

    check out some of our latest media. =] http://64.222.5.236/pf/modules.php?name=Content&pa=showpage&pid=6 thanks in advance
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    PF progress

    some textures im workin on, with bump maping, and specularity. just thought id show off my handy work ;)
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    Project Fighter Launches!

    hi there, just wanted to let you know about a very interesting new mod called Project Fighter its a multiplayer hand to hand fighting game with full character creation and customization. as you win battles your character stats are saved and you gain points in order to customize your fighter...
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    Editing the menu screens

    anyone have info, or a good tutorial on how to edit the menu and add custom backgrounds? i asume that thier just tga or vtf files, but what do i need to do ? thx in advance :)
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    bounce light color

    when i use the light environment it gives me unrealistic shadows. for example i have bright green grass on the floor texture but when the light bounces off it it creates dark green shadows on the walls. how can i fix this?
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    HL2 is not your dad!

    im sick of all you punk ass losers who have no personality of your own. get off of valves nuts, get off of gabe fat pig newels dick, get a life. Half Life 2 was a decent game but you take it too far. Anyone who has a real objective opinion about the game is stifled by ignorant peoples...
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    Project Fighter alpha pics

    this is a concept pic for our games ui
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    let down again!

    why didnt they add at least one zen level? with the new engine they could have made some amazing zen worlds. also the ending of the game was a total let down... didnt explain anything didnt have any resolution, and there wasnt even a last boss! wut a rip...
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    map shots

    heres a few shots of a map im workin on for my mod. The mods called project fighter. Its a multiplayer fighter / rpg hybrid. if anyone is interested http://www.directsoundradio.net/pf Its in very basic form atm, im still testing the skybox and texture alignment. Once i add map object...
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    Indys TUTORIALS - VTEX

    Heres a simple way to create and set up your custom textures properly. AVI ---> http://www.directsoundradio.net/stuff/VTEX_tutorial.zip you must have a copy of all your textures in the counterstrike source/cstrike/materials folder for them to work in cs. "duh" :D so copy the folder...
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    custom sky boxes

    can we not use custom sky textures yet? i made some custom textures for my sky box, specified the name of them in the map properties as... sky_toon_sky basic shader used ... "lightmappedGeneric" { "$baseTexture" "sky/sky_toon_skybk" } well im wondering if the textures need to...
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