It's about time we all moved into the 20th century and started using internal combustion engines - such as petrol or diesel.
Internal combustion engines are more efficient than steam power ever was. While steam has served industry well for the past 100 years, it's time to embrace new...
The half-life 1 forum seems to have dissapeared so I'll post in here:
Does anyone know of a way to create a video (ie. an .avi file, or a series of images) from a HL1 demo? I'm trying to make a short film based on a map of mine. Videoing the screen a la E3 is not an option...
Oh, and...
Gabe said in one of his replies that he worked on Solitaire for windows. If this is true (he may be joking, but he did work for micro$oft)
I hope it is true, it explains why he was able to make HL such an addictive game!
I don't think this has been brought up (at least not on this forum) but Counter-Map the counterstrike mapping website scored an interview with Gabe regarding mapping for source. There is a forum where people can post questions, the best 10 of these will be answered by Gabe. So now is (y)our...
1) Hammer has been improved, rewritten and (I hope) a lot of the bugs have been fixed. A solid tool is the most essential part of working with maps.
2) Poly-counts are higher. Scalable level of detail will (hopefully) allow larger, more detailed environments. No longer does the map maker...
I really hope the pictures I've seen of Gordon Freeman:
http://www.halflife2.net/image_files/Halflife09.jpg
Are how he appears ingame. Now there are mirrored surfaces (and video cameras!) you'll be able to see yourself. THis raises an interesting point - will you be able to see the...
Id software come out with their highly anticipated new release after doom II. The game is called Quake and features a technologically advanvced graphics engine. They licence this engine to Valve who then precede to make improvements and release Half-life which turns out to be be a vastly...
So at some point during your counterstrike career someone suggested playing knives only - 20 people rush out into a stabbing frenzy. There wasn't much skill involved but hey - it was fun.
With the HL2 engine you could do so much more. This isn't something I have the time to follow through...
I wonder if Valve, in thier drive to make HL2 as mod friendly as possible, will adress the issue of the relative cost of various modding tools. You can produce textures with a shareware image tool such as Paint Shop Pro, (Photoshop is better, but not always nessesary). Maps can be produced with...