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  1. P

    What Do you think of CS S

    I havent had a chance to play. Is the game that much faster? If it is, awesome. I think 1.6 is dreadfully slow.
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    something HAS to be done about the gernade jumping!

    My Anus Is Bleeding!
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    something HAS to be done about the gernade jumping!

    I agree. Dalamari, Love your avatar. I'M A BANANA!!!
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    Cheating in CS:S, a big no no.

    It really isnt that bad right now. 1.1 and 1.3 were the worst by far.
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    CZ:S and CS:S

    Hey, this is way off topic, but you guys that are going to get to test are going to supply plently of screen shots for those of us who cant. I need to buy new tubes for my amp, thus, no money for cz. right? buddies? friends?
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    My thoughts on shield being removed from CS: Source

    the shield didnt require much skill at all, just common sence. With a deagle its SO CHEAP. Cover up, look at the guy, aim at his head, uncover, shoot. the 5 step program to cheap kills. I always felt dirty using it.
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    CZ:S and CS:S

    I think it will just be the single player part of CZ for CZ:S to be ported.
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    Shooting through walls

    I do belive that all weapons can shoot through the vent on assault. That is one layer. Unless I'm wrong. In which case, I would be wrong. Which would make me mistaken. which means I'm wrong. Which means that I'm mistaken, which means I'm wrong. But I dont think I am.
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    My thoughts on shield being removed from CS: Source

    deep down, honestly I think the shield was a cop-out answer to some really poorly designed hostage maps. examples: assault, siege(used to be good, but and the weapons and gameplay changed, the map didnt like it), and militia.
  10. P

    Shooting through walls

    ugh. The reason that you can shoot through wall so thick in CS has nothing to do with out thick the walls are. The engine just sees layers. The aztec looking thinks on aztec are just 2 layers, so certain weapons can go through them. all gun can go through 1(last I checked) and some can go...
  11. P

    My thoughts on shield being removed from CS: Source

    I am kind of glad to see the shield go. IT CHANGED GAMEPLAY. Thats the last thing you want to do, completely change a games gameplay with a patch. Now, I'm not a huge fan of the awp, but the shield was not a reasonable answer. there was a much better solution : increase running speed. POW...
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    Changable ROF in CS:S

    The thing is, CS2 when it does come, has a HUGE game to follow up. Quite possiblely the biggest game. I just pray it wont be a matrix trilogy type thing.
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    Hlds:s

    I agree. It was my favorite game for the longest time. And at the time it was a good idea for a netcode. Because of limiting connection speeds and what not.
  14. P

    Hlds:s

    You know what net code I loved? The Jedi Knight net code. No dedicated servers, and every player "shares" the lag. Not to mention no cheat protection. So cool. worst Idea ever.
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    Changable ROF in CS:S

    which is why it is going to be perfect.
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    Changable ROF in CS:S

    I serious never have had a major problem with awp other than its a bit easy. Faster running speed, and pow, its harder. I think it would make it more fun to awp.
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    Changable ROF in CS:S

    I doubt vavle would make CS2 boring generic. I would kind of like to see a happy mix of TFC and CS for it though. And A little bit faster, Just a tiny bit, to keep things more lively, and to keep the distance from other tatical shooters. but also, the speed would help to counter act awping...
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    looks like sof2

    I dont think so. Then again, I havent been to big on any games lately.
  19. P

    looks like sof2

    the big one that strikes me is the glock model. It just looks like something from sof2, but not on acid.
  20. P

    looks like sof2

    I just realized it, but some of the screenshots, mainly to cs-nation ones for dust, remind me an aweful lot of sof2. anyone else see what I mean?
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