hi, is it possible to create an "entity array"?
eg.: there's an entity_maker and it spawns every second an entity (eg. physbox) and these entities are called physboxX. is it possible to declare every new entity with a consecutive number (physbox1, physbox2, physbox3, physbox4, ...)?
thanks...
i did that, but that causes the rotating-problem (attached cam). plz watch my second youtube video: http://www.youtube.com/watch?v=ojcd-F3l2zk
http://www.youtube.com/watch?v=ojcd-F3l2zk
thanks, but I don't think you got it right (at least I don't know what you mean ;) )
a video of yesterday's "built":
http://www.youtube.com/watch?v=2j2lf-tsrEU
hi, my map has a camera (point_viewcontrol) which follows a rotating entity (physbox). the physbox just moves in 2D (left and right). everything works fine, but I don't want the camera to rotate with the entity (the camera is attached to the physbox). how could I make the camera not to rotate...