Pretty sure they remade it from scratch. Taking the old map and updating it would actually likely take longer than just doing it new, with all the new tools.
Yeah there is a lot of quality models, art, and voice work done. I really hope that people get paid appropriately. When you have a dev cycle that's nearly a decade long how do you compensate people who worked on the game for the first 4 years but then quit?
This bothers me. It basically seems to say that they will do just about everything they can to make sure custom levels that put Surface Tension back into the game, is in the game as easy as possible, but without actually having it be included by default which would then necessitate paying a guy...
Maybe it was us who were the real monsters!!!
This is kind of a "no duh" thing. Breen is not just some mustache twirling villain whose only purpose is to screw everyone over. He thinks that what he is doing is going to transition humanity to the next level as part of an inter-dimensional...
I really feel that they made a poor choice by pushing to make the Deathmatch mode. It's just really a distraction from the completion of the mod which should be their priority.
That makes very little sense. They no doubt pay for their Jira account and being a big company there would be tech people working to solve any problems they would have within days, if not same day. If it was so broken as to grind development to a halt, they'd switch to a new system. So yeah...
Actually let's keep it interesting. Each warning the point will go up by one. So, the next warning will be 3 points, then 4 and so on. It'll be more fun that way. :)
Marphy knows his shit. He doesn't put up videos unless he understands what he is putting out there. You should check out his videos on things in the original Half-Life that are like this video.
Well since you accuse us of acting Nazi-ish might as well get the benefits of such an accusation.
"trunk_slamchest Rule"
You need to at least make a token attempt at proper punctuation and capitalization from now on. For every post where I see glaring errors I will give you one warning point...
Duke Nukem was received poorly for being very bad, and because they had been in constant hype mode for a decade with the game always "near completion".