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    Carriers has jobs available

    Haha, I thought it was intentional.
  2. T

    Carriers has jobs available

    I remember you from one of my other threads :P
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    I have two copies of portal to gift... any takers?

    If you're giving them away, I'd love one...
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    Carriers has jobs available

    Actually, it has changed since I wrote that post. Everybody is infected. By this, I don't mean people play as the zombies, but instead they carry the infection with them, slowly becoming more and more zombified. When their infection rises to 100%, they die. This doesn't mean that the players...
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    Carriers has jobs available

    Bumping as I really need these jobs done, any support appreciated.
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    Carriers has jobs available

    Hi, I'm TCB, I've been posting on the forums recently asking for help with maps. But I have some jobs I need people to fill. We don't have a ModDB page yet, but will have one ready soon. The mod is called Carriers, it's a HL2 multiplayer zombie mod in which you have a group of survivors, but...
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    Strange Wireframe Error

    No, I have a Realtek that came with the laptop.
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    Strange Wireframe Error

    BUMP. I really need an answer, any help?
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    Strange Wireframe Error

    Sorry if this has been posted already somewhere, but I have a problem with Hammer. Whenever I load up my mod configurations, the wireframe becomes all strange and if I create a brush, nothing shows up. I searched around and found somebody with the same problem: How do I solve this? In the...
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    Fuel for a boat?

    I think this works: A math_counter is placed inside the box, the fuelcans give off this output: Trigger_Gas OnStartTouch Add 1 Which goes to the math_counter. The Maximum Legal Value is 3 and there are three cans. Would this give off the desireed results? Also, correct me if I'm wrong, but...
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    Fuel for a boat?

    I've made a map where a group of survivors must escape via boat (a prop_dynamic sailboat parented to a func_tracktrain). But I need a way so the players must carry fuel through the level in order for it to run. They carry it, drop it in a box ontop of the boat, and then after 3 fuel cans are in...
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    Hammer help

    Haha, thanks for the help, Barnz!
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    Hammer help

    Okay, so I'm working on a zombie mod, but have gotten stuck in the mapping process. I have a map which is set around a small beach Café that is lifted by pillars to be above the actual water. Beside the café is a large mining tower, with TNT placed around it. There's a large trail of gunpowder...
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