D
Drax
Guest
I have one roadblock keeping me from completing a high def pack conversion for HL:S, I need the .mdl's from HL:S so I can copy the coresponding animation names into my high-def .qc files.
I take it the .mdl files are integrated into the .dll's in HL:S? I can't find any type of .mdl file. Is there away to extract them? Will the upcoming SDK have this info?
Any info would be appreciated. This is my first attempt to mod anything outside of NWN's so I don't know for sure if I'm truely stuck or not. If I can get HL:S .mdl files decompiled I can recompile the high-def pack models which are converted and ready to go in all other aspects for HL:S.
I take it the .mdl files are integrated into the .dll's in HL:S? I can't find any type of .mdl file. Is there away to extract them? Will the upcoming SDK have this info?
Any info would be appreciated. This is my first attempt to mod anything outside of NWN's so I don't know for sure if I'm truely stuck or not. If I can get HL:S .mdl files decompiled I can recompile the high-def pack models which are converted and ready to go in all other aspects for HL:S.