10 things gamers should know about game development

Nice article. Especially the piece about piracy.
 
Great article.

I especially liked this comment: "The game industry is a democracy, and you vote with your money."
 
yeah its quite an informative article which points out things the average user may not have thought of.. :)
 
4 - Like buying anything, you get what you pay for, nothing more.

A lot of discussion has been spent on games that "needed certain features". This is totally a point of view, and it is a valid point of view to have, but it is not legally binding. Just because you purchase a game and it does not have a multiplayer option, that game is not damaged or incomplete. You may wish it had that feature, you may feel that the game would have been better with it, you may feel dissatisfied that you didn't get to use this feature, but you paid for a game and you received whatever was in the box, on the CD and advertised when you bought it.
 
destrukt said:
that page was made by captain obvious himself.
I'm prone to agree, though there was some interesting and pertinent info.
Best parts are the bug part (so stop bagging!) and the piracy part.
Of course, 10 lesser known things (nothing on the dev cycle) would've been great too.
 
Back
Top