2 questions

Mapster

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1. How do you make it so that the spectator inside the game (after you die and you are flying aroudn and stuff) make it so that the spectator carn't go past the area... i tryed using the playerclip and clip textures?

2. The bots in my map always walk backwards... and they just stey near the spawn... i put in nodes but they didn't do anything. :rolling:

Here is a picture that i took in the game after we have spawned.
 

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1) yeah i asked the same q a while ago if there was a way to prevent specs to go to a certain place but players could...

2) ... wow :p moonwalk?
 
1) How about a trigger_teleport with its filter set to a filter_activator_team that restricts it to the Spectators?

2) Nav_generate?
 
As a played in spectator mode is basically set to noclip, I don't think that you could prevent them from going anywhere.
 
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