3dmax 3.1

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chu

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Can anyone here recommend a good tutorial for 3dmax 3.1 on Head modeling, whether it be spline, polygonal, etc.

I have found a few but they were horrible, very vague, most of them.

If not a site with tutorials how about a book?

Thanks.
 
I would think that max would be less easy to pirate, maya is definitally hard.

I've never downloaded maya but i've seen the troubles people have to go through.
 
At the college I use to go to, I was taking a Maya course and the teacher condoned pirating the software. This one kid downloaded it and gave it to the rest of the class though he had to go to everyone's room and crack it for them because no one knew wtf was going on.
 
Sorry guys, but I can't condone the talking of pirating software on my forums sorry....

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