A few questions

Trinityxero

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How do i make the fancy windows in dust? im allreaddy working on a dust type map (alreaddy looks {OK})

how do i make physical pbjects like a barrel ive tryed makeing it one of the entitys but my computer has only 256MB ram and it takes so long to load CS:S im not going threw the witch one works thing...
 
Well for physics objects I just use prop_physics_override, the rest of the options seem random on whether or not my object appears in-game or not.
 
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