a mod idea Half Life-2 Urban Warfare

Van stone

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The urban combat from hl2 inspired me so listen and tell me what you think of this idea.


Signal and or multiplayer

2 teams lets say combine and resistance {or some 1 could make there own skins} fight for control of a city


Each team trying to take a of the other players command center’s and fortified buildings
But to ad a new twist on things there will also be Ammo plant’s that slowly make ammo-guns there would also be head artillery place in each zone {with the source physics you could open the breach of the arty peace then put the shell in then shut the breach and fire}
I have another good idea! A system I call the Ebb and Flow of battle Say your team is attacking but lose a lot of soldiers when you lose 60% f you force the enemy gets a burst of reinforcements and then there on the attack!{you still would get reinforcements only slowly}. And Players and ai controlled players will start without weapons. So you’ll have to keep a close watch over the ammo factories!

So what do you think?
 
The class’s

Infantry basic
Medic
Storm troops
Radioman {can call for air strikes}
Sniper
Officer {only person who can commit the reinforcements }
Light infantry (fast lightly armed & armored
 
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