I guess many of you (who have the CS:S-beta) have seen that theres some new graphics-options, Antialiasing and texture Filtering.
I bet many of you dont know what AA and AF is, other than if you use it, it just lower your FPS that you care so much about
Well, im not gonna explain how those things works (if anyone wanna do it, just pm it to me and ill put it in the thread), but im gonna show you a couple of pictures so you can see the difference when using AA and AF, and when not using it.
(All pics were taken with my 9800pro, may look different with other cards. I used 1024*768 with everything on High)
----AntiAliasing----
Makes the edges on things smooooth and niice, instead of hard and sawtooth-looking..
-Check the closest wall, the wires, and the antenna, and youll see pretty big differences with and withuot AA.
Some people dont think about those edges, but me and many other graphics-freaks can think they're VERY disturbing :flame:
----(Ansiotropic)Filtering----
Textures, images on 3d-objects making them look good, instead of just being grayscale. With very detailed textures, games can look awsome, but if you want them to look good on distance/from a sharp angle, you should use Ansiotropic Filtering.
In this test i didnt see any difference at all between Trilinear and Bilinear, so i used the same image for them to show how they look.
-You can easily see the quality of the texture on the slope and on the wall next to it gets better the more AF is used.
To see the difference between 8x and 16x, look under the "gate" and you can see a little, not much tho.
----Everything or nothing?----
As you can see on these pictures, its a pretty big difference when using as much eye-candy as possible, or almost none at all.
6x AA and 16x AF
No AA and Bilinear/Trilinear filtering
But do you really have to use as much AA and AF as possible? Well, as you can see the difference between 4x and 6x AA isnt that big, so I use 4x because i want those extra fps that 6x steal othwerwise. And with AF i prefer 8x, because the difference between 8x and 16x isnt that big, but ofcourse its personal, and you should use whatever you like, not what I like
If you want me to change anything in this post, maybe if you want me to add more info (wich you have written, im too lazy ), just send it to me in a PM and I'll add it. Also if something I've written is wrong, please send me a msg and tell me, instead of whine in the thread
Excuse my bad english, may have some problems expressing myself because my english isnt that good
edit: If there´s any "official" FPS-guide-thread and you want my pics and info in it, just write a msg
I bet many of you dont know what AA and AF is, other than if you use it, it just lower your FPS that you care so much about
Well, im not gonna explain how those things works (if anyone wanna do it, just pm it to me and ill put it in the thread), but im gonna show you a couple of pictures so you can see the difference when using AA and AF, and when not using it.
(All pics were taken with my 9800pro, may look different with other cards. I used 1024*768 with everything on High)
----AntiAliasing----
Makes the edges on things smooooth and niice, instead of hard and sawtooth-looking..
-Check the closest wall, the wires, and the antenna, and youll see pretty big differences with and withuot AA.
Some people dont think about those edges, but me and many other graphics-freaks can think they're VERY disturbing :flame:
----(Ansiotropic)Filtering----
Textures, images on 3d-objects making them look good, instead of just being grayscale. With very detailed textures, games can look awsome, but if you want them to look good on distance/from a sharp angle, you should use Ansiotropic Filtering.
In this test i didnt see any difference at all between Trilinear and Bilinear, so i used the same image for them to show how they look.
-You can easily see the quality of the texture on the slope and on the wall next to it gets better the more AF is used.
To see the difference between 8x and 16x, look under the "gate" and you can see a little, not much tho.
----Everything or nothing?----
As you can see on these pictures, its a pretty big difference when using as much eye-candy as possible, or almost none at all.
6x AA and 16x AF
No AA and Bilinear/Trilinear filtering
But do you really have to use as much AA and AF as possible? Well, as you can see the difference between 4x and 6x AA isnt that big, so I use 4x because i want those extra fps that 6x steal othwerwise. And with AF i prefer 8x, because the difference between 8x and 16x isnt that big, but ofcourse its personal, and you should use whatever you like, not what I like
If you want me to change anything in this post, maybe if you want me to add more info (wich you have written, im too lazy ), just send it to me in a PM and I'll add it. Also if something I've written is wrong, please send me a msg and tell me, instead of whine in the thread
Excuse my bad english, may have some problems expressing myself because my english isnt that good
edit: If there´s any "official" FPS-guide-thread and you want my pics and info in it, just write a msg