Shady
Newbie
- Joined
- Nov 18, 2004
- Messages
- 95
- Reaction score
- 0
At first I thought this was a mapping error since I'm making a dark, outdoor map. I have everything set correctly, no different than any map I've made before, and the light_env is at 65 brightness and ambient at 20 with light blue color. I'm compiling on normal so I know everythign should be right... when I load in CS:S it's fullbright.
I just checked someone else's map that said theirs was dark as well and it did the same for theirs... why would CS:S not be rendering light correctly? Half-Life 2 had plenty of dark areas & worked when I played... hrmm....
I just checked someone else's map that said theirs was dark as well and it did the same for theirs... why would CS:S not be rendering light correctly? Half-Life 2 had plenty of dark areas & worked when I played... hrmm....