Ennui
The Freeman
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- Dec 31, 2003
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That's right, the conclusion to our two-part interview with Adam Foster, creator/mapper of the superb single-player modification MINERVA, has finally been released.
[br]Without delay, go read it here. The first part is also available, in case you missed it or want to refresh your memory.Adam Foster: When I started Metastasis, it was intended to be just one map. There are still remnants in its construction which betray this - but only if you know where to look. Building downwards, I realised I had plenty of space to work with - both from a gameplay and a plot- foreshadowing point of view. So I took the lone, comparatively small Horrible Secret concealed by the Combine, and added a friend. A far larger, nastier and dangerous friend - one which has had just a little foreshadowing at the end of Metastasis 2…