Naudian
Tank
- Joined
- Aug 10, 2004
- Messages
- 4,803
- Reaction score
- 4
August 18, 2006 (current release)
Changes/Additions
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Yay. 8D
Edit: Click here for the rest...
Changes/Additions
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- Improved hitbox detection for player body parts that extend outside of the bounding box
- Bug fixes
- Fixed players being able to capture areas from farther away than intended
- Fixed an exploit where player could plant the bomb and switch teams, causing the bomb to explode and give the point ownership to the wrong team
- Fixed bell sound playing on knife impacts
- Fixed players switching to the tnt view model if they picked it up while a smoke grenade was deployed
- Fixed several map exploits
- Fixed minimap cap areas showing the number of players present even if those players were on the owning team
- Fixed a case where user could crash the server with a client command
- Fixed a case where dod_Jagd would not respond to mp_timelimit changelevels
- Fixed an exploit that could be use to throw grenades farther than intended
- Fixed logging events kill_planter and kill_defuser showing incorrect data
- Fixed several cvars not being saved in the config ( death effects options, hud_centerid )
- Fixed animation issue where player would not have an animation if they expended all ammo
- Fix issue where player would be stuck on spawn if they were defusing when the round restarted
Yay. 8D
Edit: Click here for the rest...