G
goatboy
Guest
Hi all,
Not sure if i should post here so i've posted in 2 places...
Basically i have been given an AI paper i have to do on game development. I was considering doing it on the Half Life 1 and 2. My main question is can any1 point me in the direction of resources on artifical intelligence for half life 1 and half life 2 in quite a lot of detail. Also i would like to demonstrate maybe by developing levels & adding bots for both of the 2 games, and show how the game has come on over the last 6 years.
Is all this feasible? Over will it take me too long to work out how to develop levels and add bots. Also how easy is it to demonstrate basic levels of AI for the 2 games.
Thanks in advance, and any responses and/or ideas would be appreciated!
Oh my msn messenger & email addy is [email protected] if you really feel like helping me!
thx again,
goatboy
Not sure if i should post here so i've posted in 2 places...
Basically i have been given an AI paper i have to do on game development. I was considering doing it on the Half Life 1 and 2. My main question is can any1 point me in the direction of resources on artifical intelligence for half life 1 and half life 2 in quite a lot of detail. Also i would like to demonstrate maybe by developing levels & adding bots for both of the 2 games, and show how the game has come on over the last 6 years.
Is all this feasible? Over will it take me too long to work out how to develop levels and add bots. Also how easy is it to demonstrate basic levels of AI for the 2 games.
Thanks in advance, and any responses and/or ideas would be appreciated!
Oh my msn messenger & email addy is [email protected] if you really feel like helping me!
thx again,
goatboy