Alright, so I fooked up ...

MrFoofles

Newbie
Joined
Dec 11, 2004
Messages
56
Reaction score
0
apparently func_detail brush entities can't be displacement maps... that means much of my level is unrenderable lol

is there a way to revert func_details to regular brushes again?
 
Select them and press CTRL+SHIFT+W (Move to world)...works with converting entites to normal brushes, should work with displacements
 
Back
Top