An idea... Please leave suggestions

TCfromBN

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I was thinking about a DM map for CC:S where terrorists are attacking a facility, and have to bomb 1 of 2 spots. Counter Terrorists will actualy have an advantage on this map. They will already be inside the facility due to intilligence. However there are are a few security stations to get inside the facility. CT have access thru these stations but T dont. All CT have to do is go to the eye scanner to get thru. T on the other hand dont have access and the eye scanner wont work for them. I thought this was in interesting concept and persued to figure out to do it. Attached is a .vmf and in it is a security point. Leave suggestions.
In order for T to get thru, the T have to blow the gates up.
 
It's an interesting concept to limit areas to only one team. Might work its way in to a comming map of mine actually. It might work very well.

Thanks :).
 
It's a good idea, but be sure to balance the gameplay. Having only 1 entrance for the T's (marked by a huge explosion, nonetheless) invites camping and makes it no fun to play as T. Consider the terrorists' feelings!
 
Of course of course there will be small advantages too for the terrorists like weak walls in some places, easy to destroy. This .vmf was only to show you how i got the security door to work, by only letting CT use the eye scanner, T would have to blow it up. In no way shape or form is this the final product of my map (you probably knew that). Its just a sample. But yes that would lead to camping definatly.
 
This is a very clever idea. Nice. Of course like other people have said, the problem is balance. Maybe an alternate path, or a similar setup but biased more towards Ts?
 
Hmm, this sounds bit like "SeaWallBattery"-map in EnemyTerritory where axis could not go thru the door on the back of the allied base... (They could go thru it after they blow generator...)
 
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