clarky003
Tank
- Joined
- Nov 8, 2003
- Messages
- 6,123
- Reaction score
- 1
the mesh is complete after 2 hours, and a further 30 minutes of tweaking. I also textured the head partially, the rest of the maps are being done at the moment... . Each seperate colour co-ordinated part is for each individual new texture . if for some reason you want to know why ive set it up like that, its basically cause its all one mesh, so its colour co-ordinated for the maps, so i get the leg texture on the legs, etc
.
Its all one mesh because its simpler to rigg the Antlion Guard with bones like this, to make him an animateable character. which I intend to do later along with those fin like things on his back. (which are seperate because I figured they would be fiddly otherwise)
:bounce:
Its all one mesh because its simpler to rigg the Antlion Guard with bones like this, to make him an animateable character. which I intend to do later along with those fin like things on his back. (which are seperate because I figured they would be fiddly otherwise)
:bounce: