Soundwave
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- Joined
- Oct 9, 2003
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I may catch some flack for this, so in advance to those people: shut up.
Anyway, I really don't get why they made you bounce back like a rubber ball when you touch a barrel. Many of us here have played Far Cry I'm sure and there was nothing like that when you touched barrels. Same with Doom3.
Luckily it's not like that with all objects. The buckets and engine parts feel fine. Kicking the bucket around is pretty fun in and of itself.
Overall I'm quite impressed by CS:S, but I hope the interaction with barrels as it stands now is simply a result of the beta status and is not permanent, because it's wonky and makes no sense.
Anyone else agree?
Anyway, I really don't get why they made you bounce back like a rubber ball when you touch a barrel. Many of us here have played Far Cry I'm sure and there was nothing like that when you touched barrels. Same with Doom3.
Luckily it's not like that with all objects. The buckets and engine parts feel fine. Kicking the bucket around is pretty fun in and of itself.
Overall I'm quite impressed by CS:S, but I hope the interaction with barrels as it stands now is simply a result of the beta status and is not permanent, because it's wonky and makes no sense.
Anyone else agree?