For those of you who don't know, Spycraft: The Great Game was a FMV game that came out around 1995 or 1996 that put you in the role of a CIA agent trying to stop international terrorists. For a FMV adventure/mystery game, the production values and voice acting were quite good and I'll admit that I enjoyed the game throughly.
The game's consultants were Oleg Kalugin, a colonel in the KGB who defected to the US in the 1980s and William Colby, a former director of the CIA during the 1970s. Because of these consultants, the game had an air of realism that I haven't found in any espionage games since.
Sadly, no sequel to the game has ever been made. Director Colby drowned a few years ago after suffering a stroke while out in his canoe. A couple of weeks ago, I attended a lecture by Colonel Kalugin at the International Spy Museum in Washington DC and afterwards asked him if he would be interested in being involved in a sequel if he was asked to do so. His response was that he would "absolutely" want to be involved in some way, he just regretted that he couldn't do so with his friend Bill Colby.
My question is, based on what you know of the game (if you've played it) or from what I've described - would you want one based on current technology.
The game's consultants were Oleg Kalugin, a colonel in the KGB who defected to the US in the 1980s and William Colby, a former director of the CIA during the 1970s. Because of these consultants, the game had an air of realism that I haven't found in any espionage games since.
Sadly, no sequel to the game has ever been made. Director Colby drowned a few years ago after suffering a stroke while out in his canoe. A couple of weeks ago, I attended a lecture by Colonel Kalugin at the International Spy Museum in Washington DC and afterwards asked him if he would be interested in being involved in a sequel if he was asked to do so. His response was that he would "absolutely" want to be involved in some way, he just regretted that he couldn't do so with his friend Bill Colby.
My question is, based on what you know of the game (if you've played it) or from what I've described - would you want one based on current technology.